1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
//! Layout system for organizing widgets in structured arrangements.
//!
//! This module provides the foundation for creating flexible layouts in terminal-based
//! user interfaces. It defines the core types and constraints used to position and
//! size widgets within containers.
//!
//! ## Core Concepts
//!
//! ### Layout Direction
//! Widgets can be arranged either horizontally (side by side) or vertically (stacked).
//!
//! ### Constraints
//! The layout system supports various sizing constraints to create responsive layouts:
//! - **Fixed**: Exact size in character units
//! - **Percentage**: Proportional to available space
//! - **Minimum**: Minimum size that can grow if space is available
//! - **Fill**: Takes all remaining space after other constraints are satisfied
//!
//! ### Rectangles
//! Layout calculations work with rectangular areas defined by position and dimensions.
//!
//! ## Examples
//!
//! ### Basic Layout Concepts
//!
//! ```rust
//! use minui::widgets::layout::{Direction, Constraint, Rect};
//!
//! // Define a horizontal layout with three sections
//! let constraints = [
//! Constraint::Fixed(20), // Sidebar: 20 characters wide
//! Constraint::Fill, // Main area: takes remaining space
//! Constraint::Fixed(15), // Info panel: 15 characters wide
//! ];
//!
//! let area = Rect::new(0, 0, 80, 24);
//! // Layout calculation would divide the 80-character width:
//! // Sidebar: 0-19, Main: 20-64, Info: 65-79
//! ```
//!
//! ### Responsive Design
//!
//! ```rust
//! use minui::widgets::layout::Constraint;
//!
//! // Create a responsive three-column layout
//! let responsive_layout = [
//! Constraint::Percentage(0.25), // 25% for navigation
//! Constraint::Fill, // Remaining space for content
//! Constraint::Min(20), // At least 20 chars for sidebar
//! ];
//! ```
//!
//! ## Future Layout Widgets
//!
//! This module will eventually support layout widgets like:
//!
//! ```rust,ignore
//! use minui::widgets::layout::{HBox, VBox, Grid};
//!
//! // Horizontal layout
//! let hbox = HBox::new()
//! .add_child(sidebar, Constraint::Fixed(20))
//! .add_child(main_content, Constraint::Fill)
//! .add_child(info_panel, Constraint::Fixed(15));
//!
//! // Vertical layout
//! let vbox = VBox::new()
//! .add_child(header, Constraint::Fixed(3))
//! .add_child(body, Constraint::Fill)
//! .add_child(footer, Constraint::Fixed(1));
//!
//! // Grid layout
//! let grid = Grid::new(3, 3)
//! .add_widget(widget, 0, 0, 2, 1); // span 2 columns, 1 row
//! ```
use Widget;
use crate::;
/// Defines the primary axis direction for layout arrangements.
///
/// This enum determines how child widgets are arranged within a container:
/// - `Horizontal`: Widgets are placed side by side (left to right)
/// - `Vertical`: Widgets are stacked on top of each other (top to bottom)
///
/// # Examples
///
/// ```rust
/// use minui::widgets::layout::Direction;
///
/// let horizontal = Direction::Horizontal; // For toolbars, navigation bars
/// let vertical = Direction::Vertical; // For menus, lists, stacked content
/// ```
/// Defines how a widget should be sized within a layout.
///
/// Constraints provide flexible sizing options that work together to create
/// responsive layouts. They are processed in order of priority:
/// 1. Fixed constraints are applied first
/// 2. Minimum constraints are applied next
/// 3. Percentage constraints use remaining space
/// 4. Fill constraints share any remaining space equally
///
/// # Examples
///
/// ```rust
/// use minui::widgets::layout::Constraint;
///
/// // Fixed size - exactly 20 characters wide
/// let sidebar = Constraint::Fixed(20);
///
/// // Percentage - 30% of available space
/// let header = Constraint::Percentage(0.30);
///
/// // Minimum size - at least 15 characters, can grow
/// let content = Constraint::Min(15);
///
/// // Fill - takes all remaining space
/// let main_area = Constraint::Fill;
/// ```
/// Represents a rectangular area in terminal coordinate space.
///
/// `Rect` defines both the position and dimensions of a widget or layout area.
/// It uses terminal character coordinates where (0, 0) is the top-left corner.
///
/// # Coordinate System
///
/// - `x`: Column position (0-indexed, increases rightward)
/// - `y`: Row position (0-indexed, increases downward)
/// - `width`: Number of character columns
/// - `height`: Number of character rows
///
/// # Examples
///
/// ```rust
/// use minui::widgets::layout::Rect;
///
/// // Create a rectangle at position (10, 5) with size 30x8
/// let rect = Rect::new(10, 5, 30, 8);
///
/// assert_eq!(rect.x, 10);
/// assert_eq!(rect.y, 5);
/// assert_eq!(rect.width, 30);
/// assert_eq!(rect.height, 8);
/// assert_eq!(rect.area(), 240); // 30 * 8 = 240 characters
///
/// // Full-screen rectangle (assuming 80x24 terminal)
/// let fullscreen = Rect::new(0, 0, 80, 24);
/// ```