Struct mint::TaitBryanAngles [] [src]

#[repr(C)]
pub struct TaitBryanAngles<T> { pub x: T, pub y: T, pub z: T, }

Tait-Bryan rotation angles in ZYX convention, that is: - first, rotation around Z axis is done - next, rotation around the new Y axis is done - finally, rotation around the new X axis is done

Fields

Angle of rotation around X axis in range -pi, pi.

Angle of rotation around Y axis in range -pi/2, pi/2.

Angle of rotation around Z axis in range -pi, pi.

Trait Implementations

impl<T: Clone> From<[T; 3]> for TaitBryanAngles<T>
[src]

Performs the conversion.

impl<T> Into<[T; 3]> for TaitBryanAngles<T>
[src]

Performs the conversion.