use minifb::{Key, ScaleMode, Window, WindowOptions};
const WIDTH: usize = 1280;
const HEIGHT: usize = 720;
fn main() {
let buffer = vec![0x00_FF_FF_00u32; WIDTH * HEIGHT];
let mut window = Window::new(
"Topmost example - press ESC to exit",
WIDTH,
HEIGHT,
WindowOptions {
resize: true,
scale_mode: ScaleMode::Center,
topmost: true,
..WindowOptions::default()
},
)
.expect("Unable to open the window");
window.set_target_fps(60);
while window.is_open() && !window.is_key_down(Key::Escape) {
window.update_with_buffer(&buffer, WIDTH, HEIGHT).unwrap();
}
}