mini-collide 0.3.2

Lightweight collision routines for 3D graphics
Documentation
//! Collision primitives to accompany the mini-math crate.

mod capsule;
mod closest_point;
mod collision;
mod distance;
mod intersection;
mod line;
mod line_segment;
mod plane;
mod ray;
mod sphere;
mod triangle;

pub use capsule::*;
pub use closest_point::*;
pub use collision::*;
pub use distance::*;
pub use intersection::*;
pub use line::*;
pub use line_segment::*;
pub use plane::*;
pub use ray::*;
pub use sphere::*;
pub use triangle::*;