use minecraft_msa_auth::MinecraftAuthorizationFlow;
use oauth2::basic::BasicClient;
use oauth2::reqwest::async_http_client;
use oauth2::{
AuthType, AuthUrl, AuthorizationCode, ClientId, CsrfToken, PkceCodeChallenge, RedirectUrl, Scope, TokenResponse,
TokenUrl,
};
use reqwest::{Client, Url};
use tokio::io::{AsyncBufReadExt, AsyncWriteExt, BufReader};
use tokio::net::TcpListener;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
let client_id = std::env::args().nth(1).expect("client_id as first argument");
let client = BasicClient::new(
ClientId::new(client_id),
None,
AuthUrl::new("https://login.microsoftonline.com/consumers/oauth2/v2.0/authorize".to_string())?,
Some(TokenUrl::new(
"https://login.microsoftonline.com/consumers/oauth2/v2.0/token".to_string(),
)?),
)
.set_auth_type(AuthType::RequestBody)
.set_redirect_uri(
RedirectUrl::new("http://127.0.0.1:8114/redirect".to_string())
.expect("Invalid redirect URL"),
);
let (pkce_code_challenge, pkce_code_verifier) = PkceCodeChallenge::new_random_sha256();
let (authorize_url, csrf_state) = client
.authorize_url(CsrfToken::new_random)
.add_scope(Scope::new("XboxLive.signin offline_access".to_string()))
.set_pkce_challenge(pkce_code_challenge)
.url();
println!("Open this URL in your browser:\n{}\n", authorize_url.to_string());
let listener = TcpListener::bind("127.0.0.1:8114").await?;
loop {
let (stream, _) = listener.accept().await?;
stream.readable().await?;
let mut stream = BufReader::new(stream);
let code;
let state;
{
let mut request_line = String::new();
stream.read_line(&mut request_line).await?;
let redirect_url = request_line.split_whitespace().nth(1).unwrap();
let url = Url::parse(&("http://localhost".to_string() + redirect_url))?;
let (_key, value) = url.query_pairs().find(|(key, _value)| key == "code").unwrap();
code = AuthorizationCode::new(value.into_owned());
let (_key, value) = url.query_pairs().find(|(key, _value)| key == "state").unwrap();
state = CsrfToken::new(value.into_owned());
}
let message = "Go back to your terminal :)";
let response = format!(
"HTTP/1.1 200 OK\r\ncontent-length: {}\r\n\r\n{}",
message.len(),
message
);
stream.write_all(response.as_bytes()).await?;
println!("MS returned the following code:\n{}\n", code.secret());
println!(
"MS returned the following state:\n{} (expected `{}`)\n",
state.secret(),
csrf_state.secret()
);
let token = client
.exchange_code(code)
.set_pkce_verifier(pkce_code_verifier)
.request_async(async_http_client).await?;
println!("microsoft token:\n{:?}\n", token);
let mc_flow = MinecraftAuthorizationFlow::new(Client::new());
let mc_token = mc_flow.exchange_microsoft_token(token.access_token().secret()).await?;
println!("minecraft token: {:?}", mc_token);
break;
}
Ok(())
}