memory-rs 0.2.6

Library for game hacking in Windows.
Documentation
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum ErrorType {
    WinAPI,
    Internal,
}

#[derive(Debug, Clone)]
pub struct Error {
    kind: ErrorType,
    msg: String,
}

impl Error {
    pub fn new(kind: ErrorType, msg: String) -> Error {
        Error { kind, msg }
    }

    pub fn kind(&self) -> ErrorType {
        self.kind
    }

    pub fn msg(&self) -> String {
        self.msg.clone()
    }
}

impl std::error::Error for Error {}

impl std::fmt::Display for Error {
    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
        write!(f, "{}", self.msg)
    }
}