melon
A library for creating retro computing platforms
Introduction
melon
is like a virtual 16bit CPU. When building a retro computing platform e.g. a gaming console or old computer architecture, melon
takes care of handling basic parts like stack management, calls, memory management and exception handling. Its most common interface, the System
trait makes it possible to not only implement the CPU into any platform but makes it also really easy to extend its functionality.
The Program
struct takes care of loading and saving programs written for an implementation of the melon
backend. melon
roms are gzipped msgpack files.
If you have any questions do not hesitate joining me on Freenode in #bakervm
. I try to be online as often as possible :grin: