melon
A library for creating retro computing platforms
Introduction
melon
is like a virtual 16bit CPU. When building a retro computing platform e.g. a gaming console or old computer architecture, melon
takes care of handling basic parts like stack management, calls or exception handling. Its most common interface, the System
trait makes it possible to not only implement the CPU into any platform but makes it also really easy to extend the functionality of melon
.