mathf
Math basics for a game frameworks and engines.
Current Supported Features (ongoing):
- 2D Vector
- 3D Vector
- 3 x 3 Matrix
- 2 x2 Matrix
Inspired by:
- Eric Lengyel, Mathmatics for 3D Game Programming and Computer Graphics, Third edition, Cengage Learning.
- Ivan de Camargo, Geometria Analítica - Um tratamento Vetorial, Third Edition, Pearson
Current TODO:
- Matrix 3x3 Inverse
- Vector Rotation
- Quaternions
- Linear Systems