# mathf

[](https://codecov.io/gh/naomijub/mathf)
[](https://crates.io/crates/mathf)
**Math basics for a game frameworks and engines**
## Current Supported Features (ongoing):
* 2D Vector
* 3D Vector
* 3 x 3 Matrix
* 2 x 2 Matrix
## Inspired by:
* Eric Lengyel, Mathmatics for 3D Game Programming and Computer Graphics, Third edition, Cengage Learning.
* Ivan de Camargo, Geometria AnalĂtica - Um tratamento Vetorial, Third Edition, Pearson
## Current TODO:
- [ ] Vector Rotation
- [x] 2x2 rotation matrix by teta
- [x] 3x3 rotation matrix by teta on axis x, y, z
- [ ] Arbitrary axis rotation
- [ ] Quaternions
- [ ] Linear Systems
- [ ] Examples