maple 0.2.0

A 3D game engine
Documentation
[build-dependencies.gl_generator]
version = "0.14.0"

[dependencies.colored]
version = "2.1.0"

[dependencies.dyn-clone]
version = "1.0.17"

[dependencies.egui_gl_glfw]
version = "0.1.9"

[dependencies.gltf]
features = ["KHR_materials_pbrSpecularGlossiness"]
version = "1.4.1"

[dependencies.image]
version = "0.25.6"

[dependencies.maple_derive]
version = "0.1.0"

[dependencies.nalgebra-glm]
version = "0.18.0"

[dependencies.stb_image]
version = "0.3.0"

[[example]]
name = "tutorial"
path = "examples/tutorial/main.rs"

[lib]
name = "maple"
path = "src/lib.rs"

[package]
authors = ["ToothlessBrush <johnklein514@gmail.com"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = "build.rs"
categories = ["game-engines", "graphics"]
description = "A 3D game engine"
edition = "2024"
exclude = ["res/models/**/*"]
include = ["res/primitives/**/*", "res/shaders/**/*", "**/*.rs", "cargo.toml"]
keywords = ["3d", "game", "engine", "gamedev", "graphics"]
license = "MIT"
name = "maple"
readme = "README.md"
repository = "https://github.com/ToothlessBrush/maple"
version = "0.2.0"