map_scatter 0.3.0

Rule-based object scattering library with field-graph evaluation and sampling
Documentation
[dependencies.glam]
features = ["mint"]
version = "0.30"

[dependencies.mint]
version = "0.5"

[dependencies.rand]
version = "0.9"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1.0"

[dependencies.thiserror]
version = "2.0"

[dependencies.tracing]
version = "0.1"

[dev-dependencies.criterion]
features = ["html_reports"]
version = "0.7"

[features]
default = []
serde = ["dep:serde"]

[lib]
name = "map_scatter"
path = "src/lib.rs"

[package]
authors = ["Mario Morgenthum <mario.morgenthum@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["algorithms", "game-development", "game-engines", "graphics"]
description = "Rule-based object scattering library with field-graph evaluation and sampling"
documentation = "https://docs.rs/map_scatter"
edition = "2021"
exclude = ["benches/**"]
keywords = ["gamedev", "map-generation", "poisson-disk", "procedural", "sampling"]
license = "MIT OR Apache-2.0"
name = "map_scatter"
readme = "README.md"
repository = "https://github.com/morgenthum/map_scatter"
rust-version = "1.88"
version = "0.3.0"