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ClientMessage

Enum ClientMessage 

Source
pub enum ClientMessage {
Show 17 variants Authenticate { username: String, password: String, service: bool, }, Ping, ListRooms, ListPlayers, CreateRoom { room_name: String, max_players: u8, format: GameFormat, protocol_version: u32, hosted: bool, engine: EngineKind, draft_config: Option<DraftConfig>, sealed_config: Option<SealedConfig>, official_key: Option<String>, password: Option<String>, reconnect_timeout_s: Option<u32>, }, JoinRoom { room_id: String, observe: bool, as_bot: bool, password: Option<String>, }, ResumeRoom(ResumeRoomRequest), LeaveRoom, SetReady { ready: bool, }, SetDeckSelection { deck_name: String, deck: Deck, commander_name: Option<String>, avatar: Option<String>, }, SetFormat { format: GameFormat, }, SetMaxPlayers { max_players: u8, }, StartGame { format: Option<GameFormat>, }, EndGame { game_id: String, }, RequestResync, BroadcastState { state: Value, target_player: Option<String>, }, TurnChange { new_active_player: String, turn_number: u32, },
}

Variants§

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Authenticate

Fields

§username: String
§password: String
§service: bool
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Ping

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ListRooms

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ListPlayers

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CreateRoom

Fields

§room_name: String
§max_players: u8
§format: GameFormat
§protocol_version: u32
§hosted: bool
§engine: EngineKind
§draft_config: Option<DraftConfig>
§sealed_config: Option<SealedConfig>
§official_key: Option<String>
§password: Option<String>
§reconnect_timeout_s: Option<u32>
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JoinRoom

Fields

§room_id: String
§observe: bool
§as_bot: bool
§password: Option<String>
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ResumeRoom(ResumeRoomRequest)

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LeaveRoom

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SetReady

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§ready: bool
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SetDeckSelection

Fields

§deck_name: String
§deck: Deck
§commander_name: Option<String>
§avatar: Option<String>
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SetFormat

Fields

§format: GameFormat
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SetMaxPlayers

Fields

§max_players: u8
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StartGame

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EndGame

Fields

§game_id: String
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RequestResync

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BroadcastState

Fields

§state: Value
§target_player: Option<String>

A null value will broadcast to the whole room

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TurnChange

Fields

§new_active_player: String
§turn_number: u32

Trait Implementations§

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impl Clone for ClientMessage

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fn clone(&self) -> ClientMessage

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ClientMessage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ClientMessage

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ClientMessage

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.