manabrew-engine 0.4.1

Magic: The Gathering rules engine — a Rust port of Forge
Documentation
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use crate::ids::CardId;

use super::PlayerAction;

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct UndoManaAction {
    pub card_id: CardId,
}

impl From<UndoManaAction> for PlayerAction {
    fn from(value: UndoManaAction) -> Self {
        PlayerAction::UndoMana(value.card_id)
    }
}