manabrew-engine 0.4.1

Magic: The Gathering rules engine — a Rust port of Forge
Documentation
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use super::PlayerAction;

#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct PassPriorityAction;

impl From<PassPriorityAction> for PlayerAction {
    fn from(_: PassPriorityAction) -> Self {
        PlayerAction::PassPriority
    }
}