use crate::Float;
use crate::InnerFloat::{Finite, Infinity, NaN, Zero};
use crate::test_util::common::rug_float_significant_bits;
use malachite_base::max;
use malachite_base::num::conversion::traits::ExactFrom;
use malachite_base::rounding_modes::RoundingMode::{self, *};
use malachite_q::Rational;
use rug::float::Round;
use rug::ops::AssignRound;
use std::cmp::Ordering::{self, *};
fn float_sign(x: &Float) -> bool {
match x {
Float(Infinity { sign } | Zero { sign } | Finite { sign, .. }) => *sign,
_ => panic!(),
}
}
pub(crate) fn add_mul_prec_round_naive_helper(
x: &Float,
y: &Float,
z: &Float,
neg_p: bool,
prec: u64,
rm: RoundingMode,
) -> (Float, Ordering) {
assert_ne!(prec, 0);
if x.is_nan() || y.is_nan() || z.is_nan() {
return (float_nan!(), Equal);
}
if y.is_infinite() || z.is_infinite() {
if *y == 0u32 || *z == 0u32 {
return (float_nan!(), Equal);
}
let sp = (float_sign(y) == float_sign(z)) != neg_p;
if x.is_infinite() && float_sign(x) != sp {
return (float_nan!(), Equal);
}
return (
if sp {
float_infinity!()
} else {
float_negative_infinity!()
},
Equal,
);
}
if x.is_infinite() {
return (
if float_sign(x) {
float_infinity!()
} else {
float_negative_infinity!()
},
Equal,
);
}
let mut p = Rational::exact_from(y) * Rational::exact_from(z);
if neg_p {
p = -p;
}
let r = Rational::exact_from(x) + p;
if r == 0u32 {
let sign = if *x == 0u32 {
let sp = (float_sign(y) == float_sign(z)) != neg_p;
if rm == Floor {
sp && float_sign(x)
} else {
sp || float_sign(x)
}
} else {
rm != Floor
};
return (
if sign {
float_zero!()
} else {
float_negative_zero!()
},
Equal,
);
}
Float::from_rational_prec_round(r, prec, rm)
}
pub(crate) fn add_mul_rational_prec_round_naive_helper(
x: &Float,
y: &Float,
z: &Rational,
neg_p: bool,
prec: u64,
rm: RoundingMode,
) -> (Float, Ordering) {
assert_ne!(prec, 0);
if x.is_nan() || y.is_nan() {
return (float_nan!(), Equal);
}
if y.is_infinite() {
if *z == 0u32 {
return (float_nan!(), Equal);
}
let sp = (float_sign(y) == (*z > 0u32)) != neg_p;
if x.is_infinite() && float_sign(x) != sp {
return (float_nan!(), Equal);
}
return (
if sp {
float_infinity!()
} else {
float_negative_infinity!()
},
Equal,
);
}
if x.is_infinite() {
return (
if float_sign(x) {
float_infinity!()
} else {
float_negative_infinity!()
},
Equal,
);
}
let mut p = Rational::exact_from(y) * z;
if neg_p {
p = -p;
}
let r = Rational::exact_from(x) + p;
if r == 0u32 {
let sign = if *x == 0u32 {
let sp = (float_sign(y) == (*z >= 0u32)) != neg_p;
if rm == Floor {
sp && float_sign(x)
} else {
sp || float_sign(x)
}
} else {
rm != Floor
};
return (
if sign {
float_zero!()
} else {
float_negative_zero!()
},
Equal,
);
}
Float::from_rational_prec_round(r, prec, rm)
}
#[inline]
pub fn add_mul_rational_prec_round_naive(
x: &Float,
y: &Float,
z: &Rational,
prec: u64,
rm: RoundingMode,
) -> (Float, Ordering) {
add_mul_rational_prec_round_naive_helper(x, y, z, false, prec, rm)
}
#[inline]
pub fn add_mul_prec_round_naive(
x: &Float,
y: &Float,
z: &Float,
prec: u64,
rm: RoundingMode,
) -> (Float, Ordering) {
add_mul_prec_round_naive_helper(x, y, z, false, prec, rm)
}
pub fn rug_add_mul_prec_round(
x: &rug::Float,
y: &rug::Float,
z: &rug::Float,
prec: u64,
rm: Round,
) -> (rug::Float, Ordering) {
let mut sum = rug::Float::with_val(u32::exact_from(prec), 0);
let o = sum.assign_round(y.mul_add_ref(z, x), rm);
(sum, o)
}
#[inline]
pub fn rug_add_mul_prec(
x: &rug::Float,
y: &rug::Float,
z: &rug::Float,
prec: u64,
) -> (rug::Float, Ordering) {
rug_add_mul_prec_round(x, y, z, prec, Round::Nearest)
}
#[inline]
pub fn rug_add_mul_round(
x: &rug::Float,
y: &rug::Float,
z: &rug::Float,
rm: Round,
) -> (rug::Float, Ordering) {
rug_add_mul_prec_round(
x,
y,
z,
max!(
rug_float_significant_bits(x),
rug_float_significant_bits(y),
rug_float_significant_bits(z)
),
rm,
)
}
pub fn rug_add_mul(x: &rug::Float, y: &rug::Float, z: &rug::Float) -> rug::Float {
rug_add_mul_round(x, y, z, Round::Nearest).0
}