/// V1AiVoiceClonerCreateBody
#[derive(serde::Serialize, serde::Deserialize, Debug, Default, Clone)]
pub struct V1AiVoiceClonerCreateBody {
/// Provide the assets for voice cloning.
pub assets: crate::models::V1AiVoiceClonerCreateBodyAssets,
/// Give your audio a custom name for easy identification.
#[serde(skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
pub style: crate::models::V1AiVoiceClonerCreateBodyStyle,
}