Macroquad Canvas
This is a hard fork of the original macroquad-canvas-2d
A simple resolution-handling library for Macroquad that allows you to focus on making your games with fixed resolution.
If you're making a pixel game, then this library is for you!
How To Use
To use this library, import Canvas2D
use Canvas2D;
Then simply create the canvas
let canvas = new;
And here's how to draw the canvas
loop
That's all you need to know to get started!
For more examples, check out the
examples folder.