Notice
This is a hard fork of the original macroquad-canvas-2d; the only thing that I didn't touch is the math involving aligning the canvas, everything else was changed.
Description
macroquad-canvas is a simple resolution-handling library for Macroquad that allows you to focus on making your games with fixed resolution. If you're making a pixel game, then this library is for you!
How To Use
macroquad-canvas is easy to use and setup, the only thing you'll need to import is Canvas2D.
use Canvas2D;
Then simply create the canvas and you're good to go!
let width = 800;
let height = 600;
let canvas = new;
and here's how to draw the canvas
loop
That's all you need to know to get started! For more examples check out the examples folder.
TODO
Sorted in order of execution
◻ Function to transform canvas coordinates to screen coordinates.
◻ Simple post processing effects.
◻ Shaders.
◻ Add more examples.