maat-sdk-wire
Wire-format types for the MAAT engine — ClientFrame,
ServerFrame, WireHello, WireProtocolMismatch, plus the
postcard encode/decode helpers.
This crate exists as a separate layer between maat-sdk-types
and maat-sdk so wire schema changes are localised and the
protocol-version handshake can evolve independently of game-data
types.
Plugin authors normally consume this via the umbrella
maat facade.
Status
Pre-1.0. Wire frames are versioned via WIRE_PROTOCOL_VERSION;
mismatched server / client versions surface a typed
WireProtocolMismatch frame.
Links
License
Dual MIT or Apache-2.0.