maat-sdk-wire 0.18.4

Network wire protocol for the MAAT engine — postcard frame definitions for client/server communication. Capability-agnostic; capability-specific frames live in their respective capability crates.
Documentation

maat-sdk-wire

Wire-format types for the MAAT engine — ClientFrame, ServerFrame, WireHello, WireProtocolMismatch, plus the postcard encode/decode helpers.

This crate exists as a separate layer between maat-sdk-types and maat-sdk so wire schema changes are localised and the protocol-version handshake can evolve independently of game-data types.

Plugin authors normally consume this via the umbrella maat facade.

Status

Pre-1.0. Wire frames are versioned via WIRE_PROTOCOL_VERSION; mismatched server / client versions surface a typed WireProtocolMismatch frame.

Links

License

Dual MIT or Apache-2.0.