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use serde::{Deserialize, Serialize};
/// One structured help node descriptor returned to host-side system tool wrappers.
/// 返回给宿主侧 system tool 包装层的单个结构化帮助节点描述。
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RuntimeHelpNodeDescriptor {
/// Stable node name. The main node always uses `main`.
/// 稳定节点名称,主节点固定使用 `main`。
pub flow_name: String,
/// Human-readable short description of the current help node.
/// 当前帮助节点的人类可读简要说明。
pub description: String,
/// Canonical runtime entries related to the current help node.
/// 与当前帮助节点关联的 canonical 运行时入口列表。
pub related_entries: Vec<String>,
/// Whether the current node is the main help node of one skill.
/// 当前节点是否为某个 skill 的主帮助节点。
pub is_main: bool,
}
/// Structured help tree summary of one skill returned by the runtime core.
/// 由运行时核心返回的单个 skill 结构化帮助树摘要。
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RuntimeSkillHelpDescriptor {
/// Stable skill identifier of the current help tree.
/// 当前帮助树所属的稳定 skill 标识符。
pub skill_id: String,
/// Human-readable internal skill name.
/// 人类可读的内部 skill 名称。
pub skill_name: String,
/// Semantic package version declared by the current skill.
/// 当前技能声明的语义化包版本。
pub skill_version: String,
/// Named skill root that currently owns the effective help tree.
/// 当前生效帮助树所属的命名技能根。
pub root_name: String,
/// Physical skill directory that currently owns the effective help tree.
/// 当前生效帮助树所属的物理技能目录。
pub skill_dir: String,
/// Main help node summary.
/// 主帮助节点摘要。
pub main: RuntimeHelpNodeDescriptor,
/// Topic/workflow help node summaries declared under the current skill.
/// 当前 skill 声明的 topic/workflow 子帮助节点摘要。
pub flows: Vec<RuntimeHelpNodeDescriptor>,
}
/// Structured help detail payload returned by the runtime core for one node.
/// 运行时核心为单个帮助节点返回的结构化详情载荷。
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RuntimeHelpDetail {
/// Stable skill identifier that owns the current help node.
/// 拥有当前帮助节点的稳定 skill 标识符。
pub skill_id: String,
/// Human-readable internal skill name.
/// 人类可读的内部 skill 名称。
pub skill_name: String,
/// Semantic package version declared by the current skill.
/// 当前技能声明的语义化包版本。
pub skill_version: String,
/// Named skill root that currently owns the resolved help node.
/// 当前解析出的帮助节点所属的命名技能根。
pub root_name: String,
/// Physical skill directory that currently owns the resolved help node.
/// 当前解析出的帮助节点所属的物理技能目录。
pub skill_dir: String,
/// Stable flow name. The main node always uses `main`.
/// 稳定流程名称,主节点固定使用 `main`。
pub flow_name: String,
/// Human-readable short description of the current help node.
/// 当前帮助节点的人类可读简要说明。
pub description: String,
/// Canonical runtime entries related to the current help node.
/// 与当前帮助节点关联的 canonical 运行时入口列表。
pub related_entries: Vec<String>,
/// Whether the current node is the main help node of one skill.
/// 当前节点是否为某个 skill 的主帮助节点。
pub is_main: bool,
/// Structured content type label of the rendered payload.
/// 渲染后载荷的结构化内容类型标签。
pub content_type: String,
/// Final rendered help content returned by the runtime core.
/// 运行时核心返回的最终帮助内容。
pub content: String,
}