[](https://travis-ci.org/maghoff/load_file)
[](https://crates.io/crates/load_file)
[](https://docs.rs/load_file/)
This crate provides macros to help conveniently load the contents of
files during development.
`load_str!` and `load_bytes!` are modeled after `include_str!` and
`include_bytes!` from the standard library. The standard library macros
are useful in many situations, one of which is quick-and-dirty loading of
assets during a prototyping phase. (Examples of such assets could be
static web assets such as CSS or GLSL shaders for a game.) The `load_*`
macros aim to offer a convenient stepping stone to move from this to
loading the assets dynamically at run-time. This gets rid of the need to
compile for every change while iterating on the assets.
# Example
Before:
fn main() {
println!("{}", include_str!("greeting.txt"));
}
After:
#[macro_use]
extern crate load_file;
fn main() {
println!("{}", load_str!("greeting.txt"));
}