lldb-sys 0.0.13

Raw bindings to the LLDB C++ API. LLDB is the debugger that is part of the LLVM project and is the default system debugger on Mac OS X. Building and using this is currently slightly tricky, so be sure to see the README.md in the repository.
//===-- SBThreadCollectionBinding.cpp ---------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "lldb/Bindings/LLDBBinding.h"
#include "lldb/API/LLDB.h"
#include "lldb/API/SBThreadCollection.h"

using namespace lldb;

#ifdef __cplusplus
extern "C" {
#endif

SBThreadCollectionRef
CreateSBThreadCollection()
{
    return reinterpret_cast<SBThreadCollectionRef>(new SBThreadCollection());
}

void
DisposeSBThreadCollection(SBThreadCollectionRef instance)
{
    delete reinterpret_cast<SBThreadCollection *>(instance);
}

bool
SBThreadCollectionIsValid(SBThreadCollectionRef instance)
{
    SBThreadCollection *unwrapped = reinterpret_cast<SBThreadCollection *>(instance);
    return unwrapped->IsValid();
}

unsigned int
SBThreadCollectionGetSize(SBThreadCollectionRef instance)
{
    SBThreadCollection *unwrapped = reinterpret_cast<SBThreadCollection *>(instance);
    return unwrapped->GetSize();
}

SBThreadRef
SBThreadCollectionGetThreadAtIndex(SBThreadCollectionRef instance, size_t idx)
{
    SBThreadCollection *unwrapped = reinterpret_cast<SBThreadCollection *>(instance);
    return reinterpret_cast<SBThreadRef>(new SBThread(unwrapped->GetThreadAtIndex(idx)));
}

#ifdef __cplusplus
}
#endif