lldb-sys 0.0.13

Raw bindings to the LLDB C++ API. LLDB is the debugger that is part of the LLVM project and is the default system debugger on Mac OS X. Building and using this is currently slightly tricky, so be sure to see the README.md in the repository.
//===-- SBExecutionContextBinding.cpp ---------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "lldb/Bindings/LLDBBinding.h"
#include "lldb/API/LLDB.h"

using namespace lldb;

#ifdef __cplusplus
extern "C" {
#endif

SBExecutionContextRef
CreateSBExecutionContext()
{
    return reinterpret_cast<SBExecutionContextRef>(new SBExecutionContext());
}

SBExecutionContextRef
CreateSBExecutionContext2(SBTargetRef target)
{
    return reinterpret_cast<SBExecutionContextRef>(new SBExecutionContext(*reinterpret_cast<SBTarget *>(target)));
}

SBExecutionContextRef
CreateSBExecutionContext3(SBProcessRef process)
{
    return reinterpret_cast<SBExecutionContextRef>(new SBExecutionContext(*reinterpret_cast<SBProcess *>(process)));
}

SBExecutionContextRef
CreateSBExecutionContext4(SBThreadRef thread)
{
    return reinterpret_cast<SBExecutionContextRef>(new SBExecutionContext(*reinterpret_cast<SBThread *>(thread)));
}

SBExecutionContextRef
CreateSBExecutionContext5(SBFrameRef frame)
{
    return reinterpret_cast<SBExecutionContextRef>(new SBExecutionContext(*reinterpret_cast<SBFrame *>(frame)));
}

void
DisposeSBExecutionContext(SBExecutionContextRef instance)
{
    delete reinterpret_cast<SBExecutionContext *>(instance);
}

SBTargetRef
SBExecutionContextGetTarget(SBExecutionContextRef instance)
{
    SBExecutionContext *unwrapped = reinterpret_cast<SBExecutionContext *>(instance);
    return reinterpret_cast<SBTargetRef>(new SBTarget(unwrapped->GetTarget()));
}

SBProcessRef
SBExecutionContextGetProcess(SBExecutionContextRef instance)
{
    SBExecutionContext *unwrapped = reinterpret_cast<SBExecutionContext *>(instance);
    return reinterpret_cast<SBProcessRef>(new SBProcess(unwrapped->GetProcess()));
}

SBThreadRef
SBExecutionContextGetThread(SBExecutionContextRef instance)
{
    SBExecutionContext *unwrapped = reinterpret_cast<SBExecutionContext *>(instance);
    return reinterpret_cast<SBThreadRef>(new SBThread(unwrapped->GetThread()));
}

SBFrameRef
SBExecutionContextGetFrame(SBExecutionContextRef instance)
{
    SBExecutionContext *unwrapped = reinterpret_cast<SBExecutionContext *>(instance);
    return reinterpret_cast<SBFrameRef>(new SBFrame(unwrapped->GetFrame()));
}

#ifdef __cplusplus
}
#endif