llama-cpp-sys-4 0.7.0

Low Level Bindings to llama.cpp
Documentation
#version 450

#extension GL_EXT_control_flow_attributes : enable

#ifdef USE_SUBGROUPS
#extension GL_KHR_shader_subgroup_basic : enable
#extension GL_KHR_shader_subgroup_arithmetic : enable
#endif

#include "types.glsl"
#include "utils.glsl"

layout (push_constant) uniform parameter
{
    uint32_t ne00;
    uint32_t ne01;
    uint32_t nb00;
    uint32_t nb01;
    uint32_t a_offset;
    uint32_t n_experts;
    uint32_t hoist_row_ids;
    uint32_t ne00mp;
    uint32_t ne00L;
} p;

#define BLOCK_SIZE 256

layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;

layout (binding = 0) readonly buffer A {uint data_a[];};
layout (binding = 1) writeonly buffer D {uint data_d[];};

shared uint vals[BLOCK_SIZE];
shared uint offsets[BLOCK_SIZE];
shared uint cursors[BLOCK_SIZE];

// data_d layout when p.hoist_row_ids is set:
//   [0,              n_experts)   per-expert row count
//   [n_experts,    2*n_experts)   per-expert start offset into the row id region
//   [2*n_experts]                 total row count
//   [2*n_experts + 1,         )   row ids grouped by expert, packed as (i01 << 16) | (i00 & 0xffff)
// Otherwise only data_d[expert_id] is written, holding that expert's row count.
void main() {
    const uint expert_id = gl_WorkGroupID.x;
    const uint num_elements = p.ne00 * p.ne01;
    const uint tid = gl_LocalInvocationID.x;

    if (p.hoist_row_ids != 0) {
        if (tid < p.n_experts) {
            vals[tid] = 0;
        }
        barrier();

        for (uint idx = tid; idx < num_elements; idx += BLOCK_SIZE) {
            const uint i01 = fastdiv(idx, p.ne00mp, p.ne00L);
            const uint i00 = idx - i01 * p.ne00;
            const uint expert = data_a[p.a_offset + i01 * p.nb01 + i00 * p.nb00];
            if (expert < p.n_experts) {
                atomicAdd(vals[expert], 1);
            }
        }
        barrier();

#ifdef USE_SUBGROUPS
        if (gl_SubgroupID == 0) {
            // pad the trip count so the subgroup ops stay in uniform control flow
            const uint n_experts_padded = (p.n_experts + gl_SubgroupSize - 1) & ~(gl_SubgroupSize - 1);
            uint base = 0;
            for (uint expert = gl_SubgroupInvocationID; expert < n_experts_padded; expert += gl_SubgroupSize) {
                const bool in_range = expert < p.n_experts;
                const uint count = in_range ? vals[expert] : 0;
                const uint offset = base + subgroupExclusiveAdd(count);
                if (in_range) {
                    data_d[expert] = count;
                    data_d[p.n_experts + expert] = offset;
                    offsets[expert] = offset;
                    cursors[expert] = 0;
                }
                base += subgroupAdd(count);
            }
            if (subgroupElect()) {
                data_d[2 * p.n_experts] = base;
            }
        }
#else
        if (tid == 0) {
            uint offset = 0;
            for (uint expert = 0; expert < p.n_experts; ++expert) {
                const uint count = vals[expert];
                data_d[expert] = count;
                data_d[p.n_experts + expert] = offset;
                offsets[expert] = offset;
                cursors[expert] = 0;
                offset += count;
            }
            data_d[2 * p.n_experts] = offset;
        }
#endif
        barrier();

        for (uint idx = tid; idx < num_elements; idx += BLOCK_SIZE) {
            const uint i01 = fastdiv(idx, p.ne00mp, p.ne00L);
            const uint i00 = idx - i01 * p.ne00;
            const uint expert = data_a[p.a_offset + i01 * p.nb01 + i00 * p.nb00];
            if (expert < p.n_experts) {
                const uint row = atomicAdd(cursors[expert], 1);
                const uint packed_row_id = (i01 << 16) | (i00 & 0xffffu);
                data_d[2 * p.n_experts + 1 + offsets[expert] + row] = packed_row_id;
            }
        }
        return;
    }

    uint count = 0;
    for (uint idx = tid; idx < num_elements; idx += BLOCK_SIZE) {
        const uint i01 = fastdiv(idx, p.ne00mp, p.ne00L);
        const uint i00 = idx - i01 * p.ne00;
        const uint a = data_a[p.a_offset + i01 * p.nb01 + i00 * p.nb00];

        count += uint(a == expert_id);
    }

    vals[tid] = count;
    barrier();
    [[unroll]] for (uint s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
        if (tid < s) {
            vals[tid] += vals[tid + s];
        }
        barrier();
    }

    if (tid == 0) {
        data_d[expert_id] = vals[0];
    }
}