#include <assert.h>
#include "mesh.h"
#include "geom.h"
#include <math.h>
int tesvertLeq( TESSvertex *u, TESSvertex *v )
{
return VertLeq( u, v );
}
TESSreal tesedgeEval( TESSvertex *u, TESSvertex *v, TESSvertex *w )
{
TESSreal gapL, gapR;
assert( VertLeq( u, v ) && VertLeq( v, w ));
gapL = v->s - u->s;
gapR = w->s - v->s;
if( gapL + gapR > 0 ) {
if( gapL < gapR ) {
return (v->t - u->t) + (u->t - w->t) * (gapL / (gapL + gapR));
} else {
return (v->t - w->t) + (w->t - u->t) * (gapR / (gapL + gapR));
}
}
return 0;
}
TESSreal tesedgeSign( TESSvertex *u, TESSvertex *v, TESSvertex *w )
{
TESSreal gapL, gapR;
assert( VertLeq( u, v ) && VertLeq( v, w ));
gapL = v->s - u->s;
gapR = w->s - v->s;
if( gapL + gapR > 0 ) {
return (v->t - w->t) * gapL + (v->t - u->t) * gapR;
}
return 0;
}
TESSreal testransEval( TESSvertex *u, TESSvertex *v, TESSvertex *w )
{
TESSreal gapL, gapR;
assert( TransLeq( u, v ) && TransLeq( v, w ));
gapL = v->t - u->t;
gapR = w->t - v->t;
if( gapL + gapR > 0 ) {
if( gapL < gapR ) {
return (v->s - u->s) + (u->s - w->s) * (gapL / (gapL + gapR));
} else {
return (v->s - w->s) + (w->s - u->s) * (gapR / (gapL + gapR));
}
}
return 0;
}
TESSreal testransSign( TESSvertex *u, TESSvertex *v, TESSvertex *w )
{
TESSreal gapL, gapR;
assert( TransLeq( u, v ) && TransLeq( v, w ));
gapL = v->t - u->t;
gapR = w->t - v->t;
if( gapL + gapR > 0 ) {
return (v->s - w->s) * gapL + (v->s - u->s) * gapR;
}
return 0;
}
int tesvertCCW( TESSvertex *u, TESSvertex *v, TESSvertex *w )
{
return (u->s*(v->t - w->t) + v->s*(w->t - u->t) + w->s*(u->t - v->t)) >= 0;
}
#define RealInterpolate(a,x,b,y) \
(a = (a < 0) ? 0 : a, b = (b < 0) ? 0 : b, \
((a <= b) ? ((b == 0) ? ((x+y) / 2) \
: (x + (y-x) * (a/(a+b)))) \
: (y + (x-y) * (b/(a+b)))))
#ifndef FOR_TRITE_TEST_PROGRAM
#define Interpolate(a,x,b,y) RealInterpolate(a,x,b,y)
#else
#include <stdlib.h>
extern int RandomInterpolate;
double Interpolate( double a, double x, double b, double y)
{
printf("*********************%d\n",RandomInterpolate);
if( RandomInterpolate ) {
a = 1.2 * drand48() - 0.1;
a = (a < 0) ? 0 : ((a > 1) ? 1 : a);
b = 1.0 - a;
}
return RealInterpolate(a,x,b,y);
}
#endif
#define Swap(a,b) if (1) { TESSvertex *t = a; a = b; b = t; } else
void tesedgeIntersect( TESSvertex *o1, TESSvertex *d1,
TESSvertex *o2, TESSvertex *d2,
TESSvertex *v )
{
TESSreal z1, z2;
if( ! VertLeq( o1, d1 )) { Swap( o1, d1 ); }
if( ! VertLeq( o2, d2 )) { Swap( o2, d2 ); }
if( ! VertLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
if( ! VertLeq( o2, d1 )) {
v->s = (o2->s + d1->s) / 2;
} else if( VertLeq( d1, d2 )) {
z1 = EdgeEval( o1, o2, d1 );
z2 = EdgeEval( o2, d1, d2 );
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
v->s = Interpolate( z1, o2->s, z2, d1->s );
} else {
z1 = EdgeSign( o1, o2, d1 );
z2 = -EdgeSign( o1, d2, d1 );
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
v->s = Interpolate( z1, o2->s, z2, d2->s );
}
if( ! TransLeq( o1, d1 )) { Swap( o1, d1 ); }
if( ! TransLeq( o2, d2 )) { Swap( o2, d2 ); }
if( ! TransLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
if( ! TransLeq( o2, d1 )) {
v->t = (o2->t + d1->t) / 2;
} else if( TransLeq( d1, d2 )) {
z1 = TransEval( o1, o2, d1 );
z2 = TransEval( o2, d1, d2 );
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
v->t = Interpolate( z1, o2->t, z2, d1->t );
} else {
z1 = TransSign( o1, o2, d1 );
z2 = -TransSign( o1, d2, d1 );
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
v->t = Interpolate( z1, o2->t, z2, d2->t );
}
}
TESSreal inCircle( TESSvertex *v, TESSvertex *v0, TESSvertex *v1, TESSvertex *v2 ) {
TESSreal adx, ady, bdx, bdy, cdx, cdy;
TESSreal abdet, bcdet, cadet;
TESSreal alift, blift, clift;
adx = v0->s - v->s;
ady = v0->t - v->t;
bdx = v1->s - v->s;
bdy = v1->t - v->t;
cdx = v2->s - v->s;
cdy = v2->t - v->t;
abdet = adx * bdy - bdx * ady;
bcdet = bdx * cdy - cdx * bdy;
cadet = cdx * ady - adx * cdy;
alift = adx * adx + ady * ady;
blift = bdx * bdx + bdy * bdy;
clift = cdx * cdx + cdy * cdy;
return alift * bcdet + blift * cadet + clift * abdet;
}
int tesedgeIsLocallyDelaunay( TESShalfEdge *e )
{
return inCircle(e->Sym->Lnext->Lnext->Org, e->Lnext->Org, e->Lnext->Lnext->Org, e->Org) < 0;
}