#ifndef _ROLLSUM_H_
# define _ROLLSUM_H_
# include <stddef.h>
# include <stdint.h>
# define ROLLSUM_CHAR_OFFSET 31
typedef struct _Rollsum {
size_t count;
uint_fast16_t s1;
uint_fast16_t s2;
} Rollsum;
void RollsumUpdate(Rollsum *sum, const unsigned char *buf, size_t len);
static inline void RollsumInit(Rollsum *sum)
{
sum->count = sum->s1 = sum->s2 = 0;
}
static inline void RollsumRotate(Rollsum *sum, unsigned char out,
unsigned char in)
{
sum->s1 += in - out;
sum->s2 += sum->s1 - sum->count * (out + ROLLSUM_CHAR_OFFSET);
}
static inline void RollsumRollin(Rollsum *sum, unsigned char in)
{
sum->s1 += in + ROLLSUM_CHAR_OFFSET;
sum->s2 += sum->s1;
sum->count++;
}
static inline void RollsumRollout(Rollsum *sum, unsigned char out)
{
sum->s1 -= out + ROLLSUM_CHAR_OFFSET;
sum->s2 -= sum->count * (out + ROLLSUM_CHAR_OFFSET);
sum->count--;
}
static inline uint32_t RollsumDigest(Rollsum *sum)
{
return ((uint32_t)sum->s2 << 16) | ((uint32_t)sum->s1 & 0xffff);
}
#endif