//! Metal shader runtime options.
uselibrashader_runtime::impl_default_frame_options;impl_default_frame_options!(FrameOptionsMetal);/// Options for filter chain creation.
#[repr(C)]#[derive(Default, Debug, Clone)]pubstructFilterChainOptionsMetal{/// Whether or not to explicitly disable mipmap generation regardless of shader preset settings.
pubforce_no_mipmaps:bool,
}