libbun
Rust facade for hosting JavaScript and TypeScript providers through a non-CLI Bun embedding boundary.
This repository owns the stable facade, conformance tests, and a vendored Bun
source snapshot. It does not call Bun CLI main, Cli::start, or
process-global command dispatch.
Current Bun source target:
9ecb985ad0f06fa12cbd8eede2404589992527d5
Status
The initial crate defines the embedding ABI, provider-host receipts, structural value carriers, prepared source bundle artifacts, explicit event-loop pumping, output capture, deterministic shutdown, and Rust-substrate rejection.
The native adapter binds this facade to Bun/JSC internals and has a real linked
integration flow for source module load, prepared source bundle load,
synchronous export calls, async export parking/resolution, structured provider
errors, event-loop pumping, host environment overlays, dedicated internal log
capture, and shutdown. Downstream hosts consume the native implementation only
through the replaceable dynamic plugin described by ADR-2038; they should not
statically link libbun-native.
Downstream Use
Downstream Rust applications depend on the facade crate and load the native Bun implementation through a replaceable plugin. Product hosts should bundle that plugin relative to their own binary. The download/cache helpers are development and packaging conveniences, not the runtime contract for shipped hosts.
Bundled Product Integration
Use this mode for applications that ship a native binary.
Depend on the facade without download-plugin:
Bundle the verified native plugin beside the host binary, or in a deterministic directory relative to it:
bin/
ss
liblibbun_plugin_native.dylib # macOS
liblibbun_plugin_native.so # Linux
Then load by exact path or binary-relative resolution:
use DynamicBunRuntime;
let runtime = initialize_with_bundled_plugin?;
LIBBUN_PLUGIN_PATH remains a user/admin replacement override. Product hosts
must not rely on ~/.cache/libbun, LIBBUN_HOME, or build-output release
caches at runtime.
Automatic Cargo Build Download
Use this mode for local development and experiments whose Cargo builds are allowed to download verified release artifacts. It is not the product shipping topology for native host binaries.
Add libbun with dynamic-loading and download-plugin:
With download-plugin, libbun's build script selects the Cargo TARGET,
downloads the matching native plugin release asset for the crate version,
verifies its committed checksum, and extracts it under Cargo's OUT_DIR.
download-plugin is intentionally opt-in because it makes Cargo builds depend
on network access unless an override is provided. Use these overrides when the
artifact is pre-fetched by CI, a package manager, or an app release process:
LIBBUN_PLUGIN_PATH=/absolute/path/to/liblibbun_plugin_native.dylib
LIBBUN_PLUGIN_BUNDLE_DIR=/absolute/path/to/extracted/libbun/bundle
LIBBUN_PLUGIN_ARCHIVE=/absolute/path/to/libbun-plugin-native-vX.Y.Z-<target>.tar.zst
LIBBUN_DOWNLOAD_PLUGIN=0
LIBBUN_PLUGIN_PATH is also the user replacement path and always wins at
runtime.
No-Download Packaging
Package managers, hermetic CI systems, and app release processes can fetch the GitHub Release assets directly and place the extracted plugin into the host bundle. The important rules are that the plugin remains dynamically loaded, user-replaceable, and binary-relative for product hosts.
Download the plugin asset that matches the host platform from the native plugin
release tag selected by the libbun facade crate. Facade patch releases may
reuse an existing native plugin release when the native bytes do not change.
The selected tag is exposed by libbun::release::RELEASE_TAG and in missing
plugin errors. The supported native plugin release targets are:
libbun-plugin-native-vX.Y.Z-aarch64-apple-darwin.tar.zst
libbun-plugin-native-vX.Y.Z-x86_64-unknown-linux-gnu.tar.zst
libbun-plugin-native-vX.Y.Z-aarch64-unknown-linux-gnu.tar.zst
The consumer contract is the same on every platform:
consumer app -> bundled plugin path or LIBBUN_PLUGIN_PATH -> native plugin
The implementation behind that plugin is recorded in
libbun-native-bundle.json:
macOS:
consumer app -> dynamically loaded .dylib -> in-process Bun/JSC/WebKit
Linux in-process releases:
consumer app -> dynamically loaded .so -> in-process Bun/JSC/WebKit
Older Linux helper-backed releases:
consumer app -> dynamically loaded .so -> helper process -> Bun/JSC/WebKit
Linux in-process tarballs contain liblibbun_plugin_native.so plus
libbun-native-bundle.json; helper-backed tarballs also contain
libbun-runtime-native. Hosts always point LIBBUN_PLUGIN_PATH at the .so.
For older helper-backed bundles, set LIBBUN_RUNTIME_NATIVE_PATH only when
testing or replacing a modified helper build. The helper process is an
implementation detail of those releases, not a downstream API commitment.
Hosts should prefer DynamicBunRuntime::load(...) with an exact bundled path,
DynamicBunRuntime::initialize_with_bundled_plugin(...), or
DynamicBunRuntime::initialize_with_plugin_dir(...). These APIs honor
LIBBUN_PLUGIN_PATH as the replacement override and do not inspect runtime
plugin caches.
Manual macOS bundling example when download-plugin is not used:
native_version=v0.1.5
target=aarch64-apple-darwin
Linux setup is the same except for the target name and .so filename:
native_version=v0.1.5
target=aarch64-unknown-linux-gnu
Minimal dynamic-loading example:
use DynamicBunRuntime;
use ;
use json;
If LIBBUN_PLUGIN_PATH is unset and no bundled plugin exists next to the host
binary or in the configured plugin directory, initialization fails with an error
naming the expected plugin filename and directory. If the plugin ABI does not
match the facade ABI, initialization fails before a runtime is created.
If you redistribute the native plugin binary, pass through the matching
SOURCE.txt, NOTICE.txt, licenses.json, source archive, and checksum file
from the same GitHub Release. Keep the plugin replaceable by user-controlled
path or configuration.
Vendored Bun
Bun source is tracked at vendor/bun. The snapshot is created from upstream
Git history with git archive, so it excludes nested .git metadata and local
build artifacts. Bun build-time source dependencies needed by the Rust crates,
including lolhtml, are vendored under vendor/bun/vendor.
Update to a new upstream ref:
Verify the vendored snapshot:
Prepare Bun's generated Rust inputs and check the reusable Rust runtime crates:
That script runs Bun configure/codegen inside vendor/bun, rewrites generated
artifact identity to the pinned BUN_SOURCE_COMMIT, checks bun_jsc plus
bun_runtime, and type-checks the native/ adapter with Bun's pinned nightly
toolchain.
Native Adapter
native/ contains the nightly-only adapter that implements BunEmbeddingRuntime
over vendored Bun/JSC crates. It is kept out of the default crate so downstream
users can depend on the stable facade without pulling Bun's build toolchain into
their normal Rust build. It is an internal implementation crate for the dynamic
plugin, not a downstream dependency surface.
Run native adapter integration tests against Bun's C++/JSC objects:
LIBBUN_NATIVE_LINK_BUN=1
The native link manifest is prepared from Bun's release profile only so internal
JS builtins are embedded in the linked plugin instead of loaded from a developer
build directory at runtime. Debug-profile manifests, bun-debug, build/debug,
and debug WebKit/JSC inputs are rejected by the preparation script and Cargo
build scripts. The manifest intentionally records Bun's C/C++ object archive and
prebuilt WebKit/JSC static libraries, but not Bun's Rust staticlib. The adapter
depends on the vendored Rust crates directly so Rust global state is not linked
twice into the test host.
Dynamic Plugin
plugin/ builds libbun-plugin-native as a cdylib. This is the only supported
way for downstream applications to use the native Bun/JSC implementation.
Build the macOS in-process plugin after preparing the native link manifest:
LIBBUN_NATIVE_LINK_BUN=1
Build the Linux in-process plugin with release-grade PIC WebKit inputs:
LIBBUN_NATIVE_LINK_MANIFEST=vendor/bun/build/release/libbun_native_link_manifest.pic.txt \
LIBBUN_NATIVE_LINK_BUN=1 \
RUSTFLAGS="-C link-arg=-fuse-ld=lld" \
The older helper-backed Linux transport is quarantined for legacy diagnostics. It is not a production release path. Building it requires an explicit legacy feature and opt-in environment variable:
LIBBUN_ENABLE_LEGACY_LINUX_HELPER=1 \
LIBBUN_NATIVE_LINK_BUN=1
Use LIBBUN_NATIVE_BUN_BUILD_DIR=vendor/bun/build/native-$(uname -m)-$(uname -s)
to keep platform-specific Bun native build products outside the default
vendor/bun/build/release directory. The native plugin link path is release
profile only; do not use debug Bun profiles for libbun plugin artifacts.
Rust hosts can enable the facade's dynamic-loading feature and load the plugin
at runtime with libbun::dynamic::DynamicBunRuntime. BunHost initialization
through the trait reads LIBBUN_PLUGIN_PATH; hosts that want explicit path
control can call DynamicBunRuntime::load(path, config) directly.
Native Plugin Releases
Official native plugin binaries are produced by GitHub Actions and published as GitHub Release assets with matching source, notice, license inventory, source instructions, and checksum files.
Before creating a release tag, run the local preflight:
On Linux, preflight defaults to the PIC single-plugin in-process release path.
The older helper-backed path is available only with
LIBBUN_NATIVE_RUNTIME_MODE=helper-process and
LIBBUN_ENABLE_LEGACY_LINUX_HELPER=1 for diagnostics.
After the preflight passes, commit the release changes and push the annotated release tag:
Pushing the tag triggers .github/workflows/release-native-plugin.yml. Inspect
the completed workflow and GitHub Release assets before announcing the release.