use crate::sse::{load_u8_s32_fast, store_u8_s32};
use crate::stackblur::stack_blur_pass::StackBlurWorkingPass;
use crate::unsafe_slice::UnsafeSlice;
use crate::util::ScratchBuffer;
#[cfg(target_arch = "x86")]
use std::arch::x86::*;
#[cfg(target_arch = "x86_64")]
use std::arch::x86_64::*;
pub(crate) struct HorizontalAvxStackBlurPass<const CN: usize> {}
impl<const CN: usize> Default for HorizontalAvxStackBlurPass<CN> {
fn default() -> Self {
HorizontalAvxStackBlurPass::<CN> {}
}
}
#[repr(C, align(32))]
#[derive(Copy, Clone, Default, Debug)]
pub(crate) struct AvxI32x8([i32; 8]);
#[target_feature(enable = "avx2")]
fn avx_horiz_pass_impl<const CN: usize>(
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
let div = ((radius * 2) + 1) as usize;
let mut xp;
let mut sp;
let mut stack_start;
let mut scratch_buffer = ScratchBuffer::<AvxI32x8, 512>::new(div * 2);
let stacks = scratch_buffer.as_mut_slice();
let v_mul_value = _mm256_set1_ps(1. / ((radius as f32 + 1.) * (radius as f32 + 1.)));
let wm = width - 1;
let div = (radius * 2) + 1;
let min_y = thread * height as usize / total_threads;
let max_y = (thread + 1) * height as usize / total_threads;
let mut yy = min_y;
while yy + 4 <= max_y {
let mut sums0 = _mm256_setzero_si256();
let mut sums1 = _mm256_setzero_si256();
let mut sum_in0 = _mm256_setzero_si256();
let mut sum_in1 = _mm256_setzero_si256();
let mut sum_out0 = _mm256_setzero_si256();
let mut sum_out1 = _mm256_setzero_si256();
let mut src_ptr0 = stride as usize * yy;
let mut src_ptr1 = stride as usize * (yy + 1);
let mut src_ptr2 = stride as usize * (yy + 2);
let mut src_ptr3 = stride as usize * (yy + 3);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2));
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3));
let px0 = _mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
let px1 = _mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel2), src_pixel3);
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize * 2..);
_mm256_store_si256(stack_value.as_mut_ptr().cast(), px0);
_mm256_store_si256(stack_value.get_unchecked_mut(1..).as_mut_ptr().cast(), px1);
let w = _mm256_set1_epi32(i as i32 + 1);
sums0 = _mm256_add_epi32(sums0, _mm256_madd_epi16(px0, w));
sums1 = _mm256_add_epi32(sums1, _mm256_madd_epi16(px1, w));
sum_out0 = _mm256_add_epi32(sum_out0, px0);
sum_out1 = _mm256_add_epi32(sum_out1, px1);
}
for i in 1..=radius {
if i <= wm {
src_ptr0 += CN;
src_ptr1 += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize * 2..);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2));
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3));
let px0 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
let px1 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel2), src_pixel3);
_mm256_store_si256(stack_ptr.as_mut_ptr().cast(), px0);
_mm256_store_si256(stack_ptr.get_unchecked_mut(1..).as_mut_ptr().cast(), px1);
let w = _mm256_set1_epi32(radius as i32 + 1 - i as i32);
sums0 = _mm256_add_epi32(sums0, _mm256_madd_epi16(px0, w));
sums1 = _mm256_add_epi32(sums1, _mm256_madd_epi16(px1, w));
sum_in0 = _mm256_add_epi32(sum_in0, px0);
sum_in1 = _mm256_add_epi32(sum_in1, px1);
}
sp = radius;
xp = radius;
if xp > wm {
xp = wm;
}
src_ptr0 = CN * xp as usize + yy * stride as usize;
src_ptr1 = CN * xp as usize + (yy + 1) * stride as usize;
src_ptr2 = CN * xp as usize + (yy + 2) * stride as usize;
src_ptr3 = CN * xp as usize + (yy + 3) * stride as usize;
let mut dst_ptr0 = yy * stride as usize;
let mut dst_ptr1 = (yy + 1) * stride as usize;
let mut dst_ptr2 = (yy + 2) * stride as usize;
let mut dst_ptr3 = (yy + 3) * stride as usize;
for _ in 0..width {
let o0 = _mm256_cvtepi32_ps(sums0);
let o1 = _mm256_cvtepi32_ps(sums1);
let r0 = _mm256_mul_ps(o0, v_mul_value);
let r1 = _mm256_mul_ps(o1, v_mul_value);
let cv0 = _mm256_cvtps_epi32(r0);
let cv1 = _mm256_cvtps_epi32(r1);
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr0), _mm256_castsi256_si128(cv0));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr1), _mm256_extracti128_si256::<1>(cv0));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr2), _mm256_castsi256_si128(cv1));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr3), _mm256_extracti128_si256::<1>(cv1));
dst_ptr0 += CN;
dst_ptr1 += CN;
dst_ptr2 += CN;
dst_ptr3 += CN;
sums0 = _mm256_sub_epi32(sums0, sum_out0);
sums1 = _mm256_sub_epi32(sums1, sum_out1);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize * 2..);
let stack_val0 = _mm256_load_si256(stack.as_ptr().cast());
let stack_val1 = _mm256_load_si256(stack.get_unchecked(1..).as_ptr().cast());
sum_out0 = _mm256_sub_epi32(sum_out0, stack_val0);
sum_out1 = _mm256_sub_epi32(sum_out1, stack_val1);
if xp < wm {
src_ptr0 += CN;
src_ptr1 += CN;
src_ptr2 += CN;
src_ptr3 += CN;
xp += 1;
}
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let src_pixel2 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr2));
let src_pixel3 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr3));
let px0 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
let px1 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel2), src_pixel3);
_mm256_store_si256(stack.as_mut_ptr().cast(), px0);
_mm256_store_si256(stack.get_unchecked_mut(1..).as_mut_ptr().cast(), px1);
sum_in0 = _mm256_add_epi32(sum_in0, px0);
sum_in1 = _mm256_add_epi32(sum_in1, px1);
sums0 = _mm256_add_epi32(sums0, sum_in0);
sums1 = _mm256_add_epi32(sums1, sum_in1);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize * 2..);
let stack_val0 = _mm256_load_si256(stack.as_ptr().cast());
let stack_val1 = _mm256_load_si256(stack.get_unchecked(1..).as_ptr().cast());
sum_out0 = _mm256_add_epi32(sum_out0, stack_val0);
sum_out1 = _mm256_add_epi32(sum_out1, stack_val1);
sum_in0 = _mm256_sub_epi32(sum_in0, stack_val0);
sum_in1 = _mm256_sub_epi32(sum_in1, stack_val1);
}
yy += 4;
}
while yy + 2 <= max_y {
let mut sums0 = _mm256_setzero_si256();
let mut sum_in0 = _mm256_setzero_si256();
let mut sum_out0 = _mm256_setzero_si256();
let mut src_ptr0 = stride as usize * yy;
let mut src_ptr1 = stride as usize * (yy + 1);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let px0 = _mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize * 2..);
_mm256_store_si256(stack_value.as_mut_ptr().cast(), px0);
let w = _mm256_set1_epi32(i as i32 + 1);
sums0 = _mm256_add_epi32(sums0, _mm256_madd_epi16(px0, w));
sum_out0 = _mm256_add_epi32(sum_out0, px0);
}
for i in 1..=radius {
if i <= wm {
src_ptr0 += CN;
src_ptr1 += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize * 2..);
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let px0 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
_mm256_store_si256(stack_ptr.as_mut_ptr().cast(), px0);
let w = _mm256_set1_epi32(radius as i32 + 1 - i as i32);
sums0 = _mm256_add_epi32(sums0, _mm256_madd_epi16(px0, w));
sum_in0 = _mm256_add_epi32(sum_in0, px0);
}
sp = radius;
xp = radius;
if xp > wm {
xp = wm;
}
src_ptr0 = CN * xp as usize + yy * stride as usize;
src_ptr1 = CN * xp as usize + (yy + 1) * stride as usize;
let mut dst_ptr0 = yy * stride as usize;
let mut dst_ptr1 = (yy + 1) * stride as usize;
for _ in 0..width {
let o0 = _mm256_cvtepi32_ps(sums0);
let r0 = _mm256_mul_ps(o0, v_mul_value);
let cv0 = _mm256_cvtps_epi32(r0);
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr0), _mm256_castsi256_si128(cv0));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr1), _mm256_extracti128_si256::<1>(cv0));
dst_ptr0 += CN;
dst_ptr1 += CN;
sums0 = _mm256_sub_epi32(sums0, sum_out0);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize * 2..);
let stack_val0 = _mm256_load_si256(stack.as_mut_ptr().cast());
sum_out0 = _mm256_sub_epi32(sum_out0, stack_val0);
if xp < wm {
src_ptr0 += CN;
src_ptr1 += CN;
xp += 1;
}
let src_pixel0 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr0));
let src_pixel1 = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr1));
let px0 =
_mm256_inserti128_si256::<1>(_mm256_castsi128_si256(src_pixel0), src_pixel1);
_mm256_store_si256(stack.as_mut_ptr().cast(), px0);
sum_in0 = _mm256_add_epi32(sum_in0, px0);
sums0 = _mm256_add_epi32(sums0, sum_in0);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize * 2..);
let stack_val0 = _mm256_load_si256(stack.as_ptr().cast());
sum_out0 = _mm256_add_epi32(sum_out0, stack_val0);
sum_in0 = _mm256_sub_epi32(sum_in0, stack_val0);
}
yy += 2;
}
for y in yy..max_y {
let mut sums = _mm_setzero_si128();
let mut sum_in = _mm_setzero_si128();
let mut sum_out = _mm_setzero_si128();
let mut src_ptr = stride as usize * y;
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
for i in 0..=radius {
let stack_value = stacks.get_unchecked_mut(i as usize * 2..);
_mm_store_si128(stack_value.as_mut_ptr().cast(), src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(i as i32 + 1)),
);
sum_out = _mm_add_epi32(sum_out, src_pixel);
}
for i in 1..=radius {
if i <= wm {
src_ptr += CN;
}
let stack_ptr = stacks.get_unchecked_mut((i + radius) as usize * 2..);
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
_mm_store_si128(stack_ptr.as_mut_ptr().cast(), src_pixel);
sums = _mm_add_epi32(
sums,
_mm_madd_epi16(src_pixel, _mm_set1_epi32(radius as i32 + 1 - i as i32)),
);
sum_in = _mm_add_epi32(sum_in, src_pixel);
}
sp = radius;
xp = radius;
if xp > wm {
xp = wm;
}
src_ptr = CN * xp as usize + y * stride as usize;
let mut dst_ptr = y * stride as usize;
for _ in 0..width {
let result = _mm_cvtps_epi32(_mm_mul_ps(
_mm_cvtepi32_ps(sums),
_mm256_castps256_ps128(v_mul_value),
));
store_u8_s32::<CN>(pixels.get_ptr(dst_ptr), result);
dst_ptr += CN;
sums = _mm_sub_epi32(sums, sum_out);
stack_start = sp + div - radius;
if stack_start >= div {
stack_start -= div;
}
let stack = stacks.get_unchecked_mut(stack_start as usize * 2..);
let stack_val = _mm_load_si128(stack.as_mut_ptr().cast());
sum_out = _mm_sub_epi32(sum_out, stack_val);
if xp < wm {
src_ptr += CN;
xp += 1;
}
let src_pixel = load_u8_s32_fast::<CN>(pixels.get_ptr(src_ptr));
_mm_store_si128(stack.as_mut_ptr().cast(), src_pixel);
sum_in = _mm_add_epi32(sum_in, src_pixel);
sums = _mm_add_epi32(sums, sum_in);
sp += 1;
if sp >= div {
sp = 0;
}
let stack = stacks.get_unchecked(sp as usize * 2..);
let stack_val = _mm_load_si128(stack.as_ptr().cast());
sum_out = _mm_add_epi32(sum_out, stack_val);
sum_in = _mm_sub_epi32(sum_in, stack_val);
}
}
}
}
impl<const CN: usize> StackBlurWorkingPass<u8, CN> for HorizontalAvxStackBlurPass<CN> {
fn pass(
&self,
pixels: &UnsafeSlice<u8>,
stride: u32,
width: u32,
height: u32,
radius: u32,
thread: usize,
total_threads: usize,
) {
unsafe {
avx_horiz_pass_impl::<CN>(pixels, stride, width, height, radius, thread, total_threads);
}
}
}