#[cfg(test)]
mod mock_display_server;
use crate::config::Config;
use crate::display_action::DisplayAction;
use crate::models::Handle;
use crate::models::Window;
use crate::models::WindowHandle;
use crate::models::Workspace;
use crate::DisplayEvent;
use futures::prelude::*;
use std::pin::Pin;
#[cfg(test)]
pub use self::mock_display_server::MockDisplayServer;
pub trait DisplayServer<H: Handle> {
fn new(config: &impl Config) -> Self;
fn get_next_events(&mut self) -> Vec<DisplayEvent<H>>;
fn reload_config(
&mut self,
config: &impl Config,
focused: Option<WindowHandle<H>>,
windows: &[Window<H>],
);
fn update_windows(&self, _windows: Vec<&Window<H>>) {}
fn update_workspaces(&self, _focused: Option<&Workspace>) {}
fn execute_action(&mut self, _act: DisplayAction<H>) -> Option<DisplayEvent<H>> {
None
}
fn wait_readable(&self) -> Pin<Box<dyn Future<Output = ()>>>;
fn flush(&self);
fn generate_verify_focus_event(&self) -> Option<DisplayEvent<H>>;
}