ldtk_rust 0.1.0

Use the LDtk 2D level editor to build games in Rust.
Documentation
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use ldtk_rust::LdtkFile;

fn main() {
    let file_path = "assets/AutoLayers_4_Advanced.ldtk".to_string();
    let ldtk = LdtkFile::new(file_path);
    println!("First level pixel height is {}!", ldtk.levels[0].px_hei);
}