#include "processor/operator/simple/load_extension.h"
#include "extension/extension_manager.h"
#include "main/client_context.h"
#include "processor/execution_context.h"
#include "storage/buffer_manager/memory_manager.h"
#include <format>
using namespace lbug::common;
namespace lbug {
namespace processor {
using namespace lbug::extension;
std::string LoadExtensionPrintInfo::toString() const {
return "Load " + extensionName;
}
void LoadExtension::executeInternal(ExecutionContext* context) {
auto clientContext = context->clientContext;
ExtensionManager::Get(*clientContext)->loadExtension(path, clientContext);
appendMessage(std::format("Extension: {} has been loaded.", path),
storage::MemoryManager::Get(*clientContext));
}
} }