#pragma once
#include <memory>
#include "processor/operator/physical_operator.h"
namespace lbug {
namespace processor {
class PhysicalPlan {
public:
explicit PhysicalPlan(std::unique_ptr<PhysicalOperator> lastOperator)
: lastOperator{std::move(lastOperator)} {}
public:
std::unique_ptr<PhysicalOperator> lastOperator;
};
} }