use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::khr::{VkTransformMatrix,RawVkTransformMatrix};
use vulkan::khr::{VkGeometryInstanceFlags,RawVkGeometryInstanceFlags};
#[derive(Debug, Clone)]
pub struct VkAccelerationStructureInstance {
pub transform: VkTransformMatrix,
pub instance_custom_index: usize,
pub mask: u32,
pub instance_shader_binding_table_record_offset: usize,
pub flags: VkGeometryInstanceFlags,
pub acceleration_structure_reference: usize,
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkAccelerationStructureInstance {
pub transform: RawVkTransformMatrix,
pub instance_custom_index: u32,
pub mask: u32,
pub instance_shader_binding_table_record_offset: u32,
pub flags: RawVkGeometryInstanceFlags,
pub acceleration_structure_reference: u64,
}
impl VkWrappedType<RawVkAccelerationStructureInstance> for VkAccelerationStructureInstance {
fn vk_to_raw(src: &VkAccelerationStructureInstance, dst: &mut RawVkAccelerationStructureInstance) {
dst.transform = vk_to_raw_value(&src.transform);
dst.instance_custom_index = vk_to_raw_value(&src.instance_custom_index);
dst.mask = src.mask;
dst.instance_shader_binding_table_record_offset = vk_to_raw_value(&src.instance_shader_binding_table_record_offset);
dst.flags = vk_to_raw_value(&src.flags);
dst.acceleration_structure_reference = vk_to_raw_value(&src.acceleration_structure_reference);
}
}
impl VkRawType<VkAccelerationStructureInstance> for RawVkAccelerationStructureInstance {
fn vk_to_wrapped(src: &RawVkAccelerationStructureInstance) -> VkAccelerationStructureInstance {
VkAccelerationStructureInstance {
transform: RawVkTransformMatrix::vk_to_wrapped(&src.transform),
instance_custom_index: u32::vk_to_wrapped(&src.instance_custom_index),
mask: src.mask,
instance_shader_binding_table_record_offset: u32::vk_to_wrapped(&src.instance_shader_binding_table_record_offset),
flags: RawVkGeometryInstanceFlags::vk_to_wrapped(&src.flags),
acceleration_structure_reference: u64::vk_to_wrapped(&src.acceleration_structure_reference),
}
}
}
impl Default for VkAccelerationStructureInstance {
fn default() -> VkAccelerationStructureInstance {
VkAccelerationStructureInstance {
transform: Default::default(),
instance_custom_index: 0,
mask: 0,
instance_shader_binding_table_record_offset: 0,
flags: Default::default(),
acceleration_structure_reference: 0,
}
}
}
impl VkSetup for VkAccelerationStructureInstance {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
VkSetup::vk_setup(&mut self.transform, fn_table);
}
}
impl VkFree for RawVkAccelerationStructureInstance {
fn vk_free(&self) {
}
}