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T GLSL.std.450 main % ? � GL_ARB_separate_shader_objects
GL_GOOGLE_cpp_style_line_directive GL_GOOGLE_include_directive main gl_VertexIndex pos pos_a tex_pos tex_a pos_b % tex_b = gl_PerVertex = gl_Position = gl_PointSize = gl_ClipDistance = gl_CullDistance ? A VertexCommon A offset A scale C G * G G G G G G G G G G G G G # G $ G % G % G '