use iced::advanced::widget::{tree, Operation, Tree};
use iced::advanced::{layout, mouse, overlay, renderer};
use iced::advanced::{Clipboard, Layout, Shell, Widget};
use iced::event::{self, Event};
use iced::{touch, Element, Length, Rectangle};
#[allow(missing_debug_implementations)]
pub struct MouseArea<'a, Message, Renderer> {
content: Element<'a, Message, Renderer>,
on_press: Option<Message>,
on_release: Option<Message>,
on_right_press: Option<Message>,
on_right_release: Option<Message>,
on_middle_press: Option<Message>,
on_middle_release: Option<Message>,
on_mouse_enter: Option<Message>,
on_mouse_exit: Option<Message>,
}
impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer> {
#[must_use]
pub fn on_press(mut self, message: Message) -> Self {
self.on_press = Some(message);
self
}
#[must_use]
pub fn on_release(mut self, message: Message) -> Self {
self.on_release = Some(message);
self
}
#[must_use]
pub fn on_right_press(mut self, message: Message) -> Self {
self.on_right_press = Some(message);
self
}
#[must_use]
pub fn on_right_release(mut self, message: Message) -> Self {
self.on_right_release = Some(message);
self
}
#[must_use]
pub fn on_middle_press(mut self, message: Message) -> Self {
self.on_middle_press = Some(message);
self
}
#[must_use]
pub fn on_middle_release(mut self, message: Message) -> Self {
self.on_middle_release = Some(message);
self
}
#[must_use]
pub fn on_mouse_enter(mut self, message: Message) -> Self {
self.on_mouse_enter = Some(message);
self
}
#[must_use]
pub fn on_mouse_exit(mut self, message: Message) -> Self {
self.on_mouse_exit = Some(message);
self
}
}
#[derive(Default)]
struct State {
hovered: bool,
}
impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer> {
pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
MouseArea {
content: content.into(),
on_press: None,
on_release: None,
on_right_press: None,
on_right_release: None,
on_middle_press: None,
on_middle_release: None,
on_mouse_enter: None,
on_mouse_exit: None,
}
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for MouseArea<'a, Message, Renderer>
where
Renderer: renderer::Renderer,
Message: Clone,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::default())
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(std::slice::from_ref(&self.content));
}
fn width(&self) -> Length {
self.content.as_widget().width()
}
fn height(&self) -> Length {
self.content.as_widget().height()
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
self.content.as_widget().layout(renderer, limits)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<Message>,
) {
self.content
.as_widget()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
if let event::Status::Captured = self.content.as_widget_mut().on_event(
&mut tree.children[0],
event.clone(),
layout,
cursor,
renderer,
clipboard,
shell,
viewport,
) {
return event::Status::Captured;
}
update(
self,
&event,
layout,
cursor,
shell,
tree.state.downcast_mut(),
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
renderer_style,
layout,
cursor,
viewport,
);
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content
.as_widget_mut()
.overlay(&mut tree.children[0], layout, renderer)
}
}
impl<'a, Message, Renderer> From<MouseArea<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + renderer::Renderer,
{
fn from(area: MouseArea<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(area)
}
}
fn update<Message: Clone, Renderer>(
widget: &mut MouseArea<'_, Message, Renderer>,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
) -> event::Status {
let mut final_status = event::Status::Ignored;
if !cursor.is_over(layout.bounds()) {
if state.hovered {
state.hovered = false;
if let Some(message) = widget.on_mouse_exit.as_ref() {
shell.publish(message.clone());
return event::Status::Captured;
}
}
return event::Status::Ignored;
}
if !state.hovered {
state.hovered = true;
if let Some(message) = widget.on_mouse_enter.as_ref() {
shell.publish(message.clone());
final_status = event::Status::Captured;
}
}
if let Some(message) = widget.on_press.as_ref() {
if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) = event
{
shell.publish(message.clone());
return event::Status::Captured;
}
}
if let Some(message) = widget.on_release.as_ref() {
if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. }) = event
{
shell.publish(message.clone());
return event::Status::Captured;
}
}
if let Some(message) = widget.on_right_press.as_ref() {
if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Right)) = event {
shell.publish(message.clone());
return event::Status::Captured;
}
}
if let Some(message) = widget.on_right_release.as_ref() {
if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Right)) = event {
shell.publish(message.clone());
return event::Status::Captured;
}
}
if let Some(message) = widget.on_middle_press.as_ref() {
if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Middle)) = event {
shell.publish(message.clone());
return event::Status::Captured;
}
}
if let Some(message) = widget.on_middle_release.as_ref() {
if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Middle)) = event {
shell.publish(message.clone());
return event::Status::Captured;
}
}
final_status
}