use iced::event;
use iced::advanced::widget::{tree, Operation, Tree};
use iced::advanced::{self, overlay};
use iced::advanced::{layout, renderer, Clipboard, Layout, Shell, Widget};
use iced::mouse;
use iced::{Element, Event, Length, Rectangle, Size};
pub struct MeasuredContainer<'a, Message, Renderer, F>
where
F: 'static + Copy + Fn(f32, f32) -> Message,
{
content: Element<'a, Message, Renderer>,
msg_builder: F,
}
impl<'a, Message, Renderer, F> MeasuredContainer<'a, Message, Renderer, F>
where
F: 'static + Copy + Fn(f32, f32) -> Message,
{
pub fn new(content: impl Into<Element<'a, Message, Renderer>>, callback: F) -> Self {
MeasuredContainer {
content: content.into(),
msg_builder: callback,
}
}
}
#[derive(Default)]
struct State(Option<Rectangle>);
impl<'a, Message, Renderer, F> Widget<Message, Renderer>
for MeasuredContainer<'a, Message, Renderer, F>
where
Renderer: advanced::Renderer,
Message: Clone,
F: 'static + Copy + Fn(f32, f32) -> Message,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::default())
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(std::slice::from_ref(&self.content));
}
fn width(&self) -> Length {
self.content.as_widget().width()
}
fn height(&self) -> Length {
self.content.as_widget().height()
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
self.content.as_widget().layout(renderer, limits)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<Message>,
) {
self.content
.as_widget()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle<f32>,
) -> event::Status {
let state: &mut State = tree.state.downcast_mut();
let (orig_width, orig_height) = match state.0 {
None => (layout.bounds().width, layout.bounds().height),
Some(r) => (r.width, r.height),
};
let limits = layout::Limits::new(Size::ZERO, Size::new(orig_width, f32::INFINITY));
let bounds = self.layout(renderer, &limits).bounds();
let new_width = bounds.width;
let new_height = bounds.height;
if new_height != orig_height || new_width != orig_width {
shell.publish((self.msg_builder)(new_width, new_height));
state.0 = Some(bounds);
}
if let event::Status::Captured = self.content.as_widget_mut().on_event(
&mut tree.children[0],
event.clone(),
layout,
cursor_position,
renderer,
clipboard,
shell,
viewport,
) {
return event::Status::Captured;
}
event::Status::Ignored
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor_position,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
renderer_style,
layout,
cursor_position,
viewport,
);
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content
.as_widget_mut()
.overlay(&mut tree.children[0], layout, renderer)
}
}
impl<'a, Message, Renderer, F> From<MeasuredContainer<'a, Message, Renderer, F>>
for Element<'a, Message, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + advanced::Renderer,
F: 'static + Copy + Fn(f32, f32) -> Message,
{
fn from(area: MeasuredContainer<'a, Message, Renderer, F>) -> Element<'a, Message, Renderer> {
Element::new(area)
}
}