Version 0.1.1:
2022-12-21 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
* Visible changes:
- Add a serialiser, so we can write files back, for instance using
another texture format.
- Decoding textures is now much faster, thanks to using our own
homebrew TGA decoding, parallelised on threads.
* Internal changes:
- Remove the nom dependency, instead parse manually using Read.
- Improve GL renderer internals.
- Split out VBO and program handling into their own modules.
- Disable mipmap generation for now, as it would slow things down
tremendously on mobile.
Version 0.1.0:
2022-11-16 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
* Initial release