use crate::common::*;
use crate::AppKit::*;
use crate::Foundation::*;
use crate::GameKit::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "GameKit_GKAchievementDescription")]
pub struct GKAchievementDescription;
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl ClassType for GKAchievementDescription {
type Super = NSObject;
type Mutability = InteriorMutable;
}
);
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl NSCoding for GKAchievementDescription {}
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl NSObjectProtocol for GKAchievementDescription {}
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl NSSecureCoding for GKAchievementDescription {}
extern_methods!(
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl GKAchievementDescription {
#[cfg(all(feature = "Foundation_NSArray", feature = "Foundation_NSError"))]
#[method(loadAchievementDescriptionsWithCompletionHandler:)]
pub unsafe fn loadAchievementDescriptionsWithCompletionHandler(
completion_handler: Option<
&Block<(*mut NSArray<GKAchievementDescription>, *mut NSError), ()>,
>,
);
#[cfg(feature = "Foundation_NSString")]
#[method_id(@__retain_semantics Other identifier)]
pub unsafe fn identifier(&self) -> Option<Id<NSString>>;
#[cfg(feature = "Foundation_NSString")]
#[method_id(@__retain_semantics Other groupIdentifier)]
pub unsafe fn groupIdentifier(&self) -> Option<Id<NSString>>;
#[cfg(feature = "Foundation_NSString")]
#[method_id(@__retain_semantics Other title)]
pub unsafe fn title(&self) -> Option<Id<NSString>>;
#[cfg(feature = "Foundation_NSString")]
#[method_id(@__retain_semantics Other achievedDescription)]
pub unsafe fn achievedDescription(&self) -> Option<Id<NSString>>;
#[cfg(feature = "Foundation_NSString")]
#[method_id(@__retain_semantics Other unachievedDescription)]
pub unsafe fn unachievedDescription(&self) -> Option<Id<NSString>>;
#[method(maximumPoints)]
pub unsafe fn maximumPoints(&self) -> NSInteger;
#[method(isHidden)]
pub unsafe fn isHidden(&self) -> bool;
#[method(isReplayable)]
pub unsafe fn isReplayable(&self) -> bool;
#[cfg(feature = "Foundation_NSNumber")]
#[method_id(@__retain_semantics Other rarityPercent)]
pub unsafe fn rarityPercent(&self) -> Option<Id<NSNumber>>;
}
);
extern_methods!(
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl GKAchievementDescription {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);
extern_methods!(
#[cfg(feature = "GameKit_GKAchievementDescription")]
unsafe impl GKAchievementDescription {
#[cfg(feature = "AppKit_NSImage")]
#[method_id(@__retain_semantics Other image)]
pub unsafe fn image(&self) -> Option<Id<NSImage>>;
#[cfg(all(feature = "AppKit_NSImage", feature = "Foundation_NSError"))]
#[method(loadImageWithCompletionHandler:)]
pub unsafe fn loadImageWithCompletionHandler(
&self,
completion_handler: Option<&Block<(*mut NSImage, *mut NSError), ()>>,
);
#[cfg(feature = "AppKit_NSImage")]
#[method_id(@__retain_semantics Other incompleteAchievementImage)]
pub unsafe fn incompleteAchievementImage() -> Id<NSImage>;
#[cfg(feature = "AppKit_NSImage")]
#[method_id(@__retain_semantics Other placeholderCompletedAchievementImage)]
pub unsafe fn placeholderCompletedAchievementImage() -> Id<NSImage>;
}
);