use iced::text_input;
use iced_focus::Focus;
#[derive(Default, Focus)]
struct Example {
#[focus(enable)]
text_inputs: [text_input::State; 10],
}
fn test_forwards() {
let mut example = Example::default();
assert!(!example.has_focus());
assert!(!example.text_inputs.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
let range: Vec<usize> = (0..example.text_inputs.len()).into_iter().collect();
for window in range.windows(2) {
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
assert!(!example.text_inputs[window[0]].has_focus());
assert!(example.text_inputs[window[1]].has_focus());
}
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Returned
);
assert!(!example.has_focus());
assert!(!example.text_inputs.has_focus());
}
fn test_backwards() {
let mut example = Example::default();
assert!(!example.has_focus());
assert!(!example.text_inputs.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Backwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
let range: Vec<usize> = (0..example.text_inputs.len()).into_iter().rev().collect();
for window in range.windows(2) {
assert_eq!(
example.focus(iced_focus::Direction::Backwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
assert!(!example.text_inputs[window[0]].has_focus());
assert!(example.text_inputs[window[1]].has_focus());
}
assert!(example.has_focus());
assert!(example.text_inputs.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Backwards),
iced_focus::State::Returned
);
assert!(!example.has_focus());
assert!(!example.text_inputs.has_focus());
}
fn main() {
test_forwards();
test_backwards();
}