use iced::text_input;
use iced_focus::Focus;
#[derive(Default, Focus)]
struct Example {
#[focus(enable)]
text_input_one: text_input::State,
#[focus(enable)]
text_input_two: text_input::State,
}
fn main() {
let mut example = Example::default();
assert!(!example.has_focus());
assert!(!example.text_input_one.has_focus());
assert!(!example.text_input_two.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(example.text_input_one.has_focus());
assert!(!example.text_input_two.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Kept
);
assert!(example.has_focus());
assert!(!example.text_input_one.has_focus());
assert!(example.text_input_two.has_focus());
assert_eq!(
example.focus(iced_focus::Direction::Forwards),
iced_focus::State::Returned
);
assert!(!example.has_focus());
assert!(!example.text_input_one.has_focus());
assert!(!example.text_input_two.has_focus());
}