hyper-archive-0.1.22 has been yanked.
HyperArchive: Ultra fast compressed real-time archive method
You need TOKIO to run HPA format (HPA is an Async Archive)
How to use:
use tokio;
use hyper_archive;
async
Which case you should use HPA?:
- When you use a File, and it's too big, you can use HPA at ease (File shouldn't be compressed before, if it is compressed file may can be increased and in extreme case scenario file can be broke)
- When you need compression and speed (Still file shouldn't be compressed)
- In any case scenario (Yeah you can develop a game with HPA, but I don't recommend personally because adding every file by hand in HPA will be like and its speed won't be good as native. And of course some files may not work)
VERSION 0.1.2:
- Added AES-256 coding
- Data stability
- Overall improvements
- Survey: Survey
- This project still in Beta
- Author: Metehan
- Contact me: metehan@zaferoglu.me