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use crate::*;
use *;
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerclassa)\]
/// RegisterClassA
///
/// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
///
/// ### Safety
/// Code will make various implicit and undocumented assumptions about a given registered `class_name`.
/// This might include things such as the type referenced by userdata, creation parameters, expected WM_USER+N message formats, etc.
/// It is unsound to violate any of those assumptions.
///
/// Additionally:
/// * `class.wnd_proc` must be well behaved
/// * `class.h*` handles must be null or sane (static?)
/// * `class.*_name` must be None or sane
///
/// ### Errors
/// * [ERROR::CLASS_ALREADY_EXISTS] If `class_name` was already registered
/// * [ERROR::INVALID_PARAMETER] If no `class_name` is specified
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// let wndclass = WndClassA {
/// class_name: Some(abistr::cstr!("my_narrow_class")),
/// .. Default::default()
/// };
///
/// unsafe { register_class_a(&wndclass) }.unwrap();
/// #
/// # assert_eq!(ERROR::CLASS_ALREADY_EXISTS, unsafe { register_class_a(&wndclass) }.unwrap_err());
/// # assert_eq!(ERROR::INVALID_PARAMETER, unsafe { register_class_a(&WndClassA::default()) }.unwrap_err());
/// ```
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerclassw)\]
/// RegisterClassW
///
/// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
///
/// ### Safety
/// Code will make various implicit and undocumented assumptions about a given registered `class_name`.
/// This might include things such as the type referenced by userdata, creation parameters, expected WM_USER+N message formats, etc.
/// It is unsound to violate any of those assumptions.
///
/// Additionally:
/// * `class.wnd_proc` must be well behaved
/// * `class.h*` handles must be null or sane (static?)
/// * `class.*_name` must be None or sane
///
/// ### Errors
/// * [ERROR::CLASS_ALREADY_EXISTS] If `class_name` was already registered
/// * [ERROR::INVALID_PARAMETER] If no `class_name` is specified
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// let wndclass = WndClassW {
/// class_name: Some(abistr::cstr16!("my_unicode_class")),
/// .. Default::default()
/// };
///
/// unsafe { register_class_w(&wndclass) }.unwrap();
/// #
/// # assert_eq!(ERROR::CLASS_ALREADY_EXISTS, unsafe { register_class_w(&wndclass) }.unwrap_err());
/// # assert_eq!(ERROR::INVALID_PARAMETER, unsafe { register_class_w(&WndClassW::default()) }.unwrap_err());
/// ```
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerclassexa)\]
/// RegisterClassExA
///
/// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
///
/// ### Safety
/// Code will make various implicit and undocumented assumptions about a given registered `class_name`.
/// This might include things such as the type referenced by userdata, creation parameters, expected WM_USER+N message formats, etc.
/// It is unsound to violate any of those assumptions.
///
/// Additionally:
/// * `class.wnd_proc` must be well behaved
/// * `class.h*` handles must be null or sane (static?)
/// * `class.*_name` must be None or sane
///
/// ### Errors
/// * [ERROR::CLASS_ALREADY_EXISTS] If `class_name` was already registered
/// * [ERROR::INVALID_PARAMETER] If no `class_name` is specified
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// let wndclass = WndClassExA {
/// class_name: Some(abistr::cstr!("my_narrow_class_ex")),
/// .. Default::default()
/// };
/// dbg!(wndclass.size);
///
/// unsafe { register_class_ex_a(&wndclass) }.unwrap();
/// #
/// # assert_eq!(ERROR::CLASS_ALREADY_EXISTS, unsafe { register_class_ex_a(&wndclass) }.unwrap_err());
/// # assert_eq!(ERROR::INVALID_PARAMETER, unsafe { register_class_ex_a(&WndClassExA::default()) }.unwrap_err());
/// ```
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registerclassexw)\]
/// RegisterClassExW
///
/// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
///
/// ### Safety
/// Code will make various implicit and undocumented assumptions about a given registered `class_name`.
/// This might include things such as the type referenced by userdata, creation parameters, expected WM_USER+N message formats, etc.
/// It is unsound to violate any of those assumptions.
///
/// Additionally:
/// * `class.wnd_proc` must be well behaved
/// * `class.h*` handles must be null or sane (static?)
/// * `class.*_name` must be None or sane
///
/// ### Errors
/// * [ERROR::CLASS_ALREADY_EXISTS] If `class_name` was already registered
/// * [ERROR::INVALID_PARAMETER] If no `class_name` is specified
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// let wndclass = WndClassExW {
/// class_name: Some(abistr::cstr16!("my_unicode_class_ex")),
/// .. Default::default()
/// };
///
/// unsafe { register_class_ex_w(&wndclass) }.unwrap();
/// #
/// # assert_eq!(ERROR::CLASS_ALREADY_EXISTS, unsafe { register_class_ex_w(&wndclass) }.unwrap_err());
/// # assert_eq!(ERROR::INVALID_PARAMETER, unsafe { register_class_ex_w(&WndClassExW::default()) }.unwrap_err());
/// ```
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-unregisterclassa)\]
/// UnregisterClassA
///
/// Unregisters a window class, freeing the memory required for the class.
///
/// ### Safety
/// If you unregister an expected class:
/// * C++ code is likely to exhibit undefined behavior.
/// * `unsafe`-spamming rust code is likely to exhibit undefined behavior.
/// * `hwnd`-based rust code may panic, but "should" be safe. Probably.
///
/// ### Errors
/// * [ERROR::CLASS_DOES_NOT_EXIST] If `class_name` is a string, and does not exist for `hinstance`.
/// * [ERROR::INVALID_HANDLE] If `class_name` is an atom, and does not exist for `hinstance`.
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// # use std::ptr::*;
/// #
/// let class_name = abistr::cstr!("my_narrow_temp_class");
/// let wndclass = WndClassA {
/// class_name: Some(class_name),
/// .. Default::default()
/// };
/// unsafe {
///
/// // Register / unregister by class name
/// register_class_a(&wndclass).unwrap();
/// unregister_class_a(class_name, None).unwrap();
/// assert_eq!(
/// ERROR::CLASS_DOES_NOT_EXIST,
/// unregister_class_a(class_name, None).unwrap_err(),
/// );
///
///
/// // Register by class name, unregister by atom
/// let atom = register_class_a(&wndclass).unwrap();
/// unregister_class_a(atom, None).unwrap();
/// assert_eq!(
/// ERROR::INVALID_HANDLE,
/// unregister_class_a(atom, None).unwrap_err(),
/// );
///
/// # assert_eq!(ERROR::CLASS_DOES_NOT_EXIST, unregister_class_a(class_name, unsafe { HInstance::from_unchecked(12 as _) }).unwrap_err());
/// # assert_eq!(ERROR::CLASS_DOES_NOT_EXIST, unregister_class_a(class_name, unsafe { HInstance::from_unchecked(!42usize as _) }).unwrap_err());
/// }
/// ```
// TODO: test unregistering a class that has active windows
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe
/// \[[learn.microsoft.com](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-unregisterclassw)\]
/// UnregisterClassW
///
/// Unregisters a window class, freeing the memory required for the class.
///
/// ### Safety
/// If you unregister an expected class:
/// * C++ code is likely to exhibit undefined behavior.
/// * `unsafe`-spamming rust code is likely to exhibit undefined behavior.
/// * `hwnd`-based rust code may panic, but "should" be safe. Probably.
///
/// ### Errors
/// * [ERROR::CLASS_DOES_NOT_EXIST] If `class_name` is a string, and does not exist for `hinstance`.
/// * [ERROR::INVALID_HANDLE] If `class_name` is an atom, and does not exist for `hinstance`.
///
/// ### Example
/// ```
/// # use hwnd::*;
/// # use winresult::*;
/// # use std::ptr::*;
/// #
/// let class_name = abistr::cstr16!("my_unicode_temp_class");
/// let wndclass = WndClassW {
/// class_name: Some(class_name),
/// .. Default::default()
/// };
/// unsafe {
///
/// // Register / unregister by class name
/// register_class_w(&wndclass).unwrap();
/// unregister_class_w(class_name, None).unwrap();
/// assert_eq!(
/// ERROR::CLASS_DOES_NOT_EXIST,
/// unregister_class_w(class_name, None).unwrap_err(),
/// );
///
///
/// // Register by class name, unregister by atom
/// let atom = register_class_w(&wndclass).unwrap();
/// unregister_class_w(atom, None).unwrap();
/// assert_eq!(
/// ERROR::INVALID_HANDLE,
/// unregister_class_w(atom, None).unwrap_err(),
/// );
///
/// # assert_eq!(ERROR::CLASS_DOES_NOT_EXIST, unregister_class_w(class_name, unsafe { HInstance::from_unchecked(12 as _) }).unwrap_err());
/// # assert_eq!(ERROR::CLASS_DOES_NOT_EXIST, unregister_class_w(class_name, unsafe { HInstance::from_unchecked(!42usize as _) }).unwrap_err());
/// }
/// ```
// TODO: test unregistering a class that has active windows
///
/// ### See Also
/// * [About Window Classes](https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes)
pub unsafe