use soga::flexbox::FlexBox;
use soga::flexbox::FlexItem;
use std::convert::TryInto;
#[test]
fn order() {
let mut root = FlexItem::new(200, 200);
root.direction = "column".try_into().unwrap();
let mut child1 = FlexItem::new(50, 50);
let mut child2 = FlexItem::new(50, 50);
let mut child3 = FlexItem::new(50, 50);
child1.order = 1;
child2.order = 3;
child3.order = 2;
root.add(child1);
root.add(child2);
root.add(child3);
assert_eq!(root.children[2].order, 2);
let mut flexbox = FlexBox::new();
flexbox.layout(&mut root);
assert_eq!(root.children[2].frame, [0, 100, 50, 50]);
assert_eq!(root.children[2].order, 3)
}