use std::fs::File;
use hodaun::*;
fn main() {
let mut output = default_output().unwrap();
let chord = Mixer::new();
let base = 220.0;
chord.add(SineWave::new(base));
chord.add(SineWave::new(base * 2f32.powf(4.0 / 12.0)));
chord.add(SineWave::new(base * 2f32.powf(7.0 / 12.0)));
let source = chord.amplify(0.5).take(2);
let file = File::create("example.wav").unwrap();
wav::write_source(file, source, output.sample_rate() as u32).unwrap();
let file = File::open("example.wav").unwrap();
let source = wav::WavSource::new(file).unwrap().resample::<Mono>();
output.add(source);
output.block();
}