use anyhow::Result;
use serde_json::{Value, json};
use std::collections::HashMap;
use super::common::find_window;
use crate::{
DriverCallback, DriverCategory, DriverContext,
types::{Driver, DriverParameter},
};
#[derive(Debug)]
pub struct WindowControlSendKeysDriver;
#[async_trait::async_trait]
impl Driver for WindowControlSendKeysDriver {
fn name(&self) -> &str {
"window_control_send_keys"
}
fn description(&self) -> &str {
"Send keyboard input to a specified window"
}
fn usage_hint(&self) -> &str {
"Use this skill to type text into a window"
}
fn parameters(&self) -> Vec<DriverParameter> {
vec![
DriverParameter {
name: "title".to_string(),
param_type: "string".to_string(),
description: "Window title (partial match)".to_string(),
required: false,
default: None,
example: Some(Value::String("记事本".to_string())),
enum_values: None,
},
DriverParameter {
name: "process".to_string(),
param_type: "string".to_string(),
description: "Process name".to_string(),
required: false,
default: None,
example: Some(Value::String("notepad.exe".to_string())),
enum_values: None,
},
DriverParameter {
name: "text".to_string(),
param_type: "string".to_string(),
description: "Text to type".to_string(),
required: true,
default: None,
example: Some(Value::String("Hello World".to_string())),
enum_values: None,
},
]
}
fn example_call(&self) -> Value {
json!({
"action": "window_control_send_keys",
"parameters": {
"title": "记事本",
"text": "Hello World"
}
})
}
fn example_output(&self) -> String {
"Text sent to window".to_string()
}
fn category(&self) -> DriverCategory {
DriverCategory::Window
}
async fn execute(
&self,
parameters: &HashMap<String, Value>,
callback: Option<&dyn DriverCallback>,
context: Option<&DriverContext>,
) -> Result<String> {
let title = parameters.get("title").and_then(|v| v.as_str());
let process = parameters.get("process").and_then(|v| v.as_str());
let text = parameters
.get("text")
.and_then(|v| v.as_str())
.ok_or_else(|| anyhow::anyhow!("Missing text"))?;
if let Some(_window_id) = find_window(title, process).ok() {
}
let _ = text;
Ok("Text sent to window (implementation pending)".to_string())
}
}