use super::common::{find_window, kill_window};
use crate::DriverCallback;
use crate::DriverContext;
use crate::{
DriverCategory,
types::{Driver, DriverParameter},
};
use anyhow::Result;
use serde_json::{Value, json};
use std::collections::HashMap;
#[derive(Debug)]
pub struct WindowControlKillDriver;
#[async_trait::async_trait]
impl Driver for WindowControlKillDriver {
fn name(&self) -> &str {
"window_control_kill"
}
fn description(&self) -> &str {
"Force kill a window's process"
}
fn usage_hint(&self) -> &str {
"Use this skill to force close a window that won't respond"
}
fn parameters(&self) -> Vec<DriverParameter> {
vec![
DriverParameter {
name: "title".to_string(),
param_type: "string".to_string(),
description: "Window title (partial match)".to_string(),
required: false,
default: None,
example: Some(Value::String("无响应".to_string())),
enum_values: None,
},
DriverParameter {
name: "process".to_string(),
param_type: "string".to_string(),
description: "Process name".to_string(),
required: false,
default: None,
example: Some(Value::String("notepad.exe".to_string())),
enum_values: None,
},
]
}
fn example_call(&self) -> Value {
json!({
"action": "window_control_kill",
"parameters": {
"title": "无响应"
}
})
}
fn example_output(&self) -> String {
"Window process killed".to_string()
}
fn category(&self) -> DriverCategory {
DriverCategory::Window
}
async fn execute(
&self,
parameters: &HashMap<String, Value>,
callback: Option<&dyn DriverCallback>,
context: Option<&DriverContext>,
) -> Result<String> {
let title = parameters.get("title").and_then(|v| v.as_str());
let process = parameters.get("process").and_then(|v| v.as_str());
let window_id = find_window(title, process)?;
kill_window(window_id)?;
Ok("Window process killed".to_string())
}
}