#![allow(bad_style)]
use hektor::*;
#[test]
fn Vec2_debug() {
assert_eq!(&format!("{:?}", Vec2::default()), "Vec2 { x: 0.0, y: 0.0 }");
}
#[test]
fn Vec3_debug() {
assert_eq!(
&format!("{:?}", Vec3::default()),
"Vec3 { x: 0.0, y: 0.0, z: 0.0 }"
);
}
#[test]
fn Vec4_debug() {
assert_eq!(
&format!("{:?}", Vec4::default()),
"Vec4 { x: 0.0, y: 0.0, z: 0.0, w: 0.0 }"
);
}
#[test]
fn Mat2_debug() {
assert_eq!(
&format!("{:?}", Mat2::default()),
"Mat2 { x_axis: (0.0, 0.0), y_axis: (0.0, 0.0) }"
);
}
#[test]
fn Mat3_debug() {
assert_eq!(
&format!("{:?}", Mat3::default()),
"Mat3 { x_axis: (0.0, 0.0, 0.0), y_axis: (0.0, 0.0, 0.0), z_axis: (0.0, 0.0, 0.0) }"
);
}
#[test]
fn Mat4_debug() {
assert_eq!(
&format!("{:?}", Mat4::default()),
"Mat4 { x_axis: (0.0, 0.0, 0.0, 0.0), y_axis: (0.0, 0.0, 0.0, 0.0), z_axis: (0.0, 0.0, 0.0, 0.0), w_axis: (0.0, 0.0, 0.0, 0.0) }"
);
}
#[test]
fn Quat_debug() {
assert_eq!(
&format!("{:?}", Quat::default()),
"Quat { a: 0.0, b: 0.0, c: 0.0, d: 0.0 }"
);
}